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  #1  
Old June 18th, 2001, 08:09 AM

jc173 jc173 is offline
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Default Re: Cargo idea

Oh ok, just saw the name once in an Online game I used to play. Didn't know if it was a common one if fantasy stuff or something.
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Old June 18th, 2001, 08:13 AM

CW CW is offline
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Default Re: Cargo idea

quote:
Cargo, is not "combat ready", and thus, should not be able to mount a defense. Fighters, for example, as cargo, are packed for transport.


Lerchey, why can't you design these fighters like instant noodles (no I'm not kidding!)? The major trend in the aviation industry right now is the emphasis on cutting maintenance time and cost. Who knows what will be the result 3 hundred years later? There are combat aircrafts designed to be deployed from a packed crate in 20 minutes already, and I'm sure they can do a lot better than that in 300 years. You can probably just kick the thing out the back of your transport by then and everything else will be done for you automatically and quickly...

CW

[This message has been edited by CW (edited 18 June 2001).]
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Old June 18th, 2001, 11:41 AM

jc173 jc173 is offline
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Default Re: Cargo idea

quote:
Originally posted by CW:
Lerchey, why can't you design these fighters like instant noodles? ]


In case of war break glass and add water...
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Old June 18th, 2001, 07:33 PM
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DirectorTsaarx DirectorTsaarx is offline
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Default Re: Cargo idea

quote:
Originally posted by jc173:
In case of war break glass and add water...


Why am I having visions of "Instant Martians" chasing Bugs Bunny around?
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Old June 18th, 2001, 07:38 PM
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Default Re: Cargo idea

LOL...okay, now THAT was funny! Actually, I kinda doubt that even if they decided to break out the fighters, they could fly 'em around the cargo hold strafing boarding parties.

Unless you're the Trade Federation from Star Wars and have that kind of space.

zen
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Old June 18th, 2001, 10:27 PM

Lerchey Lerchey is offline
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Default Re: Cargo idea

CW,

Sure, you could make "instant fighters", like the Chicken Ramen II! But IMHO, that would change the balance and flavor of the game. Cargo is typically designed to be *transported and delivered*, not *used*.

So, let's say you have your Ramen fighters all packed aboard. All you have to do in the case of an emergency is to pull the yellow cord, and the fighers "unpacks", ready to fight. Where's your pilot? Preflight checks? How long do diagnostics take?

My opinion is that while you *could* do this, it partially invalidates the idea of security parties and having combat launchable units (eg, fighter bays).

<shrug>

Col. John
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Old June 19th, 2001, 12:03 AM

jc173 jc173 is offline
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Default Re: Cargo idea

In seriousness I don't think fighters should contribute to boarding defense. Even if they were ready to go, armed, loaded, and manned, would you really want to fire weapons made to kill other starships inside your own ship? Imagine the havoc and internal destruction you'd cause by firing a rocket pod or AM torp. Troops/infantry I think would be a different story, although in the same vein I don't think vehicles/mechanized troops would be all that helpful unless there was enough room to deploy them and manuever... then again anyone ever watch Robotech? They did have some pretty massive battles inside the SDF-1 in a few episodes, but the internal configuration of the SDF-1 would have to pretty unusual for starship IMHO if not absolutely unique.
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