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Old September 21st, 2004, 08:01 PM

Phoenix-D Phoenix-D is offline
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Default Re: AI ineptness in Miner\'s Guild mod

Quote:
Imperator Fyron said:
Quote:
Alneyan said:
Another more drastic possibility would be to give this kind of ability to *all* AI ships, but you would get an exponential growth, which might be a problem for the human player.
That is more or less how the Space Monsters of Devnull work, though they do it via negative maintenance rates on their ships/bases. I do not see a problem?
SE4 tends to choke when you get too many ships.
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Old September 21st, 2004, 08:02 PM
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Fyron Fyron is offline
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Default Re: AI ineptness in Miner\'s Guild mod

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Phoenix-D said:
SE4 tends to choke when you get too many ships.
You will either have beaten the monsters back or have been crushed by them before that point occurs.
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Old September 22nd, 2004, 09:00 AM
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Default Re: AI ineptness in Miner\'s Guild mod

About my Miner's Guild Mod,.. Yes the AI sucks, and is forced to make due with the dismal resources on the planets, but I suck even worse, I still haven't beat the AI even in the MG mod. (Yes! I'm that bad.) Ultimately it is best palyed against other humans (but that is true of all mods.)

Cheers!
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