Alneyan said:
Another more drastic possibility would be to give this kind of ability to *all* AI ships, but you would get an exponential growth, which might be a problem for the human player.
That is more or less how the Space Monsters of Devnull work, though they do it via negative maintenance rates on their ships/bases. I do not see a problem?
SE4 tends to choke when you get too many ships.
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
About my Miner's Guild Mod,.. Yes the AI sucks, and is forced to make due with the dismal resources on the planets, but I suck even worse, I still haven't beat the AI even in the MG mod. (Yes! I'm that bad.) Ultimately it is best palyed against other humans (but that is true of all mods.)