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Old September 23rd, 2004, 06:59 PM

Nappa Nappa is offline
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Default Re: I\'m very confused as to how and why I lost a

Thanks for looking. I've got a much better understanding of what happened now. Though, clearly pathing IS bugged.

The items sitting on spell casting commanders are a precurser to a group of sc commanders with some spell casting backup (no + end items). The carrion lords you see with + encumbrance items will be scripted to cast elemental fortitude then attack closest (or rearmost if flying boots on) they are very effective with 53 hp and mages in the back casting regrowth.

If the C'tis AI were smart enough to attack I would be gone but it's not and will die once I finish mopping up Marignon

I still see a major problem with the pathing/setup of that fort. I ran a bunch of scenarios with about 50 troops and in another instance my troops got stuck again. It apears to be a matter of luck whether it happens or not as I'm placing troops all the way to the front all the way to the back and watching.

I bet there is a way to build a size 6 super regenerating monster with that castle type, put lots of spell casters behind it and it will be almost undefeatable. Also, watch the damage my troops take from the tower arrows. Has anyone tested this?
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Old September 23rd, 2004, 07:42 PM
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Taqwus Taqwus is offline
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Default Re: I\'m very confused as to how and why I lost a

Unbeatable? Practically nothing short of an incredible investment in gems is unbeatable (defeating a horde of a thousand Tartarians under twenty decked-out Tartarian Titan mages would be ugly, but that's not normally a realistic scenario).

An Elemental Queen of Air, for instance, laughs at Storms, so short of paralysis, death or other incapacitation means there's no practical way to prevent one from flying over the wall to wreak havoc. Pazuzu might be the same way, never tried. Horrors, spring hawks, storm demons are the same way.

Nasty long-range magic could also wreak havoc on the backup; even mere Illithids can mind-bLast across the map with perfect accuracy regardless of storms, night and even blindness. And SCs are still KO'd by Magebane (100 fatigue per hit, unresistable; rapidly turns into ugly damage), always paralyzed by Petrify, and take massive wounds if hit by megadamage toys like Gate Cleaver or the Summit with the latter wielded by a strong commander or under Weapons of Sharpness, or the ever-fun if not particularly accurate Gifts from Heaven.
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