Re: Modding -- Simplest Questions
I've grabbed Hoburg Alliance, Trolls, Steampunk Ulm, an Alexander Scale's, and the recent God Balance Mod. The notation looks clear for a straight mod. (Themes could be tougher.) I haven't been home to look for documents w/ my patch so some of these questions might be answered . . .
Is there always a complete list? i.e do you always need to spell out all elements of a weapon, all attributes of a unit? Is the order fixed or can it vary? If you enter something twice does it overwrite or explode?
Several numbers are used. "newweapon number", "newarmor number", "newunit number" -- where do these numbers come from? Are they conventions? Do they describe particular types? Is there a master list? Can units have multiple items -- ex two armors?
I read multiple switches (holy, stealthy) and magics (num num). Again, is there a list?
I may try churning out a modding utility. I think it would get some use.
Rylen
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