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June 20th, 2001, 10:24 AM
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General
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Join Date: Mar 2001
Location: UK
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Re: MOO2 vs SEIV
Baron: If you don't like the graphics / colour scheme - change them! The gfx files are all there, just load them into Paintshop Pro or somthing and twiddle the colour settings.
As for the comparisons... haven't played MOO2. Someone gave it to me for Christmas Last year but I've never even loaded it, I just love SE4 too much to dilute my time with any other game.
If I was rating them though, I wouldn't want graphics Ratings affcting the averages. Who cares what it looks like, it's how it plays that's important.
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"Pinky, are you pondering what I'm pondering?"
"Uh, I think so, Brain, but balancing a family and a career ... oooh, it's all too much for me. "
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June 20th, 2001, 05:57 PM
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Second Lieutenant
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Join Date: Oct 2000
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Re: MOO2 vs SEIV
quote: Originally posted by dogscoff:
If I was rating them though, I wouldn't want graphics Ratings affcting the averages. Who cares what it looks like, it's how it plays that's important.
Amen to that!
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June 20th, 2001, 08:29 PM
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Private
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Join Date: Jun 2001
Location: Norwich, Norfolk, England
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Re: MOO2 vs SEIV
So far I have only played the demo of SEIV,I am now awaiting the delivery of the full game.
I've played MoO2 on and off for years, it's an old favourite, which is still cool.
SEIV seems to be a Titan in comparison.
The demo has it's limits, in the full Version I hope you can demolish/sell of facilities so that you can build new and better ones. Also that you can terraform your planets.
My conclusion is that SEIV is great and so is MoO2.
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June 20th, 2001, 09:24 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: MOO2 vs SEIV
quote: The demo has it's limits, in the full Version I hope you can demolish/sell of facilities so that you can build new and better ones. Also that you can terraform your planets.
You can do that stuff in the Demo, but you've gotta be really quick on the research front in order to do it before the time limit hits  .
Edit: Unless the tech dosen't go that high... I don't remember what the limit is.
With a planet selected, there's a white tower with a small recycle icon in the corner of the button. Click that to scrap facilities.
Start on a high-tech game, and build an atmosphere converter, conditions improvement plant, and value improvement plant. You should see the terraforming finish before your game ends.
[This message has been edited by suicide_junkie (edited 20 June 2001).]
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June 21st, 2001, 12:58 AM
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Sergeant
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Re: MOO2 vs SEIV
quote: Originally posted by Baron Munchausen:
Game graphics: MOO 3, SE IV 5 -- you can't get any better than 24 bit!
*cough* 3d Acceleration *cough*
Granted, 3d games require more impressive software to make MODs for, but after playing games like Far Gate, Homeworld, SFC, and SFC2, I'm thoroughly convinced that 3d is the way to go. Well, for the tactical engine at least, you don't really need to spice up the main game screen.
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June 21st, 2001, 01:03 AM
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Corporal
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Join Date: Mar 2001
Location: Sweden
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Re: MOO2 vs SEIV
quote: Originally posted by Noble713:
*cough* 3d Acceleration *cough*
Granted, 3d games require more impressive software (snip)
...SFC (snip)
...and SFC2, I'm thoroughly convinced that 3d is the way to go.
*cough* 3D? *cough* SFC? *cough*
*cough*
*cough*
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"The best way to seek help is to help the best seek the way."
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June 21st, 2001, 03:03 AM
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BANNED USER
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Join Date: Mar 2001
Location: Toronto, Canada
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Re: MOO2 vs SEIV
I bought M002 Last year from the discount bin and played it quite often - for awhile. I ended up getting bored at the lack of customibility - which is why I feel SE IV is a better game - and plus you can draw your own ships!
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