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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars > Scenarios, Maps & Mods

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Old September 28th, 2004, 07:31 PM
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Arryn Arryn is offline
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Default Re: Conceptual Balance Series (Mod)

An athame is a ritual knife, not a weapon of combat. Nice try, Peter. I'll give you points for pretty imagery, even if you did rip off "Crocodile Dundee".
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Old September 28th, 2004, 07:51 PM

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Default Re: Conceptual Balance Series (Mod)

You can't make units generating slaves, but you can give

#douze

To give them a blood hunting bonus.
I'm working too on a general balance mod ^^ so I'm taking lessons of/studying modding
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Life Drain is good because however make useless the 95% of things you can recruit.
Why someone could take production? 120 design point, for a +6% income?
And the 30% bonus ... it could be useful at the start to pump more troops out, but later it's damn worthless.

And Life Drain is all purpose ... equip your SC with Flambeau, here my army of anything sacrificable I can throw at ... and I'll kill you by swarming, fatiguing you out ...
Life Drain weapon make the work of 2 items:
A regenerating one.
A reinvgorating one.
1 Slot for 2 Items, with blood thorns.
And usually works far better than the other 2 items combined.
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