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October 6th, 2004, 01:22 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: A timely editorial...
SE5 will have real time combat.
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October 6th, 2004, 07:16 PM
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Second Lieutenant
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Re: A timely editorial...
Quote:
Imperator Fyron said:
SE5 will have real time combat.
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Not really - how would you do PBW then?
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October 6th, 2004, 07:26 PM
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Shrapnel Fanatic
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Re: A timely editorial...
100% as you do it in SE4. You do not have any control over the explicit execution of combat in PBEM mode, so it does not matter at all how the combat is executed (from the playing perspective, not balance, realism, logic, etc.). It is only an issue for single player mode, where the AI won't yell at you for pausing to much, and possibly hotseat or TCP/IP multiplayer, depending on how that is going to be handled... At worst, each player would just have to agree to a set amount of time between auto pausing. Of course, if TCP/IP in SE5 is handled like it is in SE4, the game will play 100% identical to a PBEM mode and it will only be an issue for hotseat...
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October 6th, 2004, 07:33 PM
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Major
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Re: A timely editorial...
Combat will be processed on the server side. But it will be a RT combat.
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October 6th, 2004, 07:46 PM
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First Lieutenant
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Join Date: Oct 2000
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OK, be honest...
Honestly now, how did you folks feel about the 3D work in Starfury?
Admittedly, I played only the demo, but I was rather disappointed. It just seemed a bit clunky and awkward to me.
My idea of a near-perfect 3D interface in an RTS space game (and cringe if you will, Starfury is an RTS game) was the first and original Homeworld.
Granted, granted, SE5 is not Starfury, but I am just citing it as an example.
BTW, I also played and loved Wing Commander: Privateer, which was obviously a major inspiration for Starfury.
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October 6th, 2004, 07:48 PM
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First Lieutenant
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Oh yes, and....
Homeworld was a truly 3D game. Units moved and fought in 3 dimensions, X, Y, and Z, bay-bee 
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October 6th, 2004, 07:51 PM
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Shrapnel Fanatic
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Re: Oh yes, and....
Homeworld is one of the greatest games of all time.
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October 8th, 2004, 12:03 AM
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National Security Advisor
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Re: Oh yes, and....
Starfury is NOT a RTS. RTS games involve at the minimum more than one unit. Call it an RTS and you might as well call Baulder's Gate or Morrowind an RTS. (or Asteroids, for that matter..)
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