.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars > Scenarios, Maps & Mods

Reply
 
Thread Tools Display Modes
  #1  
Old October 6th, 2004, 09:31 AM

Cohen Cohen is offline
Captain
 
Join Date: Mar 2004
Location: Italy
Posts: 839
Thanks: 0
Thanked 0 Times in 0 Posts
Cohen is on a distinguished road
Default Re: Cohen Mod 0.1 modifies.

Personally I find Caelum troops good.

Archers with precision 12 + wind guide.
All troops with defaul magic weapon.
Armors that get increased protection in cold provinces.
Flying army (they can swarm early rush pretenders before they buff, and they strike first).
They've Mammooths. Stompa Stompa of indies. (but they usually have better ways to conquer indies).

I'm playing Caelum in a game, and I'm facing Ermor by myself all alone. AE Ermor, so not so easy to cut down with lightnings and false horror (they don't rout, they're so many to lightning them all) and I cannot wind ride their better commander (ouch they're ethereal), but dunno why I've stripped them of every non castled province except one where there're a concentration of dusk elders (well however a Wrathful Skies raid had killed some of them and of the minor D2 leaders) ...
Yes now I've to siege ... uh oh ... wall shakers coming in, with some Harbingers thx to the massive clam I can forge with Caelum. CrushaCrusha. Not to say cold+sloth points = uber GK, + ring of wiz, +ring of sorc, +some death item = Death10 Undead Mastery (with +2 Penetration due to rings!).
Well this was is depriving me of many resources, so probably if someone attacks me later could have upper hand ... but it's easy and common for a third party to get over someone that has just finished an exausting war.

However, even if they've a not so good army, what matter, armyes become useless after turn 20-30 more or less.

Abysya has many more other weaknesses (costy troops/mages for what you obtain, problems in researching and blood hunting at the same time, are 2 of the most clear examples), not only the missing of fire troops.
__________________
- Cohen
- The Paladin of the Lost Causes
- The Prophet of the National Armyes
- The Enemy of the SC and all the overpowered and unbalanced things.
Reply With Quote
  #2  
Old October 6th, 2004, 10:48 AM

Karacan Karacan is offline
Sergeant
 
Join Date: Nov 2003
Location: Berlin
Posts: 300
Thanks: 0
Thanked 0 Times in 0 Posts
Karacan is on a distinguished road
Default Re: Cohen Mod 0.1 modifies.

Quote:
Cohen said:
Personally I find Caelum troops good.
I'm playing Caelum in a game, and I'm facing Ermor by myself all alone.
MP or SP? And if MP, what experience level does your opponent have? And your priests have nothing to do with this easy win, just your troops?

By the way, would you really like to play against this new Abysia of yours? With something other than the great new alchemist of Ulm or the Marignon Moloch.

And for the record, I actually play more or less competitively with human pretenders. They suit my style very well, and I actually managed a win or two. On bigger maps, though, with more than one opponent nation.

And anyway, what's the point of continuing to argue? You won't be budged from your position, and the community (at least indicated by the general sentiment) is unlikely to accept your consideration of balance, and thus equally unlikely to ever use it. I nevertheless admire people who can muster the energy to make massive mods, so I wish you good luck with it. It's satisfying finishing something you put some work in, even if it'll never be used outside SP or a few friends.
__________________
Shut your mouth, it could open your mind! - from Skyclad's On With Their Heads!
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:37 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.