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June 23rd, 2001, 05:53 PM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
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Re: Newbie Question on special tech (Organic, etc.)
quote: Originally posted by Dragonlord:
SJ, can you please clarify for me how I should read the table, and what the acronyms mean? (I can only figure out a few)
I'm not SJ, but...
APB = Anti-Proton Beam
DUC = Depleted-Uranium Cannon (Projectile Weapons
PM = Plasma Missile (Missiles, ca. 4-8 or something like that)
PC = Plasma Cannon
HPB = Heavy Plasma Beam, IIRC
ED = Electric Discharge
LR = Lightning Ray
SP = Seeker Parasite
AG = Acid Globule
EAG = Enveloping Acid Globule
(all from Organic Weapons, which goes up to level 10 IIRC w/ SPs early and EAGs late).
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June 23rd, 2001, 06:55 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
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Re: Newbie Question on special tech (Organic, etc.)
From the Many (semi) newbie questions...advice requested thread.
Format is;
Weapon : Maxdamage - Mindamage (shield damage), damagetype, other details.
Damage Ratings are damage per turn per kT.
((Damage amount / reload rate) / size of weapon)
quote: Okeydokey. Here are the damage Ratings for various weapons, at max tech.
APB XII: 2.1 - 1.5, normal
CSM V: 0.8, seeker
MB: 1.75, normal
AMT V: 0.625, normal
QT V: 1.25, normal
PM V: 1.0 - 0.27, seeker
PDC V: 3.25, pointdefence, +70%
PPB V: 2.0 - 1.67, phased
RB IV: 2.5, normal
IB III: 0.9, normal, +10%
WMG III: 0.67, normal, +30%
TPC V: 0.375 - 0.188, Weapons only
ID V: 1.3, engines only
IPM V: 0.625, engines only, seeker
PN V: 15.0, planets only
NB V: 5.0, planet population only
GHB V: 1.21 - 0.33, normal
SD V: 7.5, shields only
DUC V: 1.33, normal
PC V: 1.33 - 1.0, normal, organic
HPB V: 1.67 - 1.0, normal, organic
ED III: 1.5 - 0.5, normal, organic
LR III: 2.0 - 0.5, normal, organic
SP V: 1.0, seeker, organic
AG V: 0.56, normal, organic
EAG V: 1.25, normal, organic
SC X: 1.17, skip armor, crystalline
HEM III: 0.917, normal, crystalline
TDB V: 1.0 (4.0), quad2shields, temporal
TS III: 0.33, skips all, temporal
TKP V: 1.75, normal, psychic
CW III: 6.0, warhead
MSD: 10.0, one shot, RuinsTech
MID: 5.0, one shot, RuinsTech
NSP: 0.4, skips all
CT V: 0.45, ships armor, seeker
SA V: 9.0, shields only, temporal
TC III: 1.2, normal, temporal, +10%
MSG III: 0.68, normal, psychic, +20%
Acronyms expanded in order:
Anti-proton Beam, Capital Ship Missile, Meson BLaster, Antimatter Torpedo, Quantum Torpedo, Plasma Missile, PointDefence Cannon, Phased Polaron Beam, Ripper Beam, Incinerator Beam, Wave Motion Gun, Tachyon Projection Cannon, Ionic Disperser, Ionic pulse missile, Planetary Napalm, Neutron bomb, Graviton Hellbore, Shield Depleter, Depleted Uranium Cannon, Plasma charge, Hyperplasma bolt, Electric Discharge, Lightning gun, Seeking Parasite, Acid Globule, Enveloping Acid Globule, Shard Cannon, High Energy Magnifier, Time Distortion Burst, Temporal shifter, Telekinetic projector, Cobalt Warhead, Massive Shield depleter/Ionic disperser, Null-spaceProjector, Crystalline torpedo,Shield Accelerator ,Tachyon Cannon ,MentalSingularityGenerator
-Suicide Junkie
[This message has been edited by suicide_junkie (edited 23 June 2001).]
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