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  #1  
Old October 7th, 2004, 11:07 PM
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Default Re: AI Deathmach 3

Corrian vs Piundon

The Corrian won at the turn 220.

Really have expected a more even battle, more considering the Corrian started at the upper side (and usually in that place many races suffered the "colony bug").

With this result, to reach the next round the Piundon will need to defeat the Space Vikings... and it doesn't seems so easy.
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  #2  
Old October 8th, 2004, 01:28 PM
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Default Re: AI Deathmach 3

Quote:
Master Belisarius said:
Corrian vs Piundon

The Corrian won at the turn 220.

Really have expected a more even battle, more considering the Corrian started at the upper side (and usually in that place many races suffered the "colony bug").

With this result, to reach the next round the Piundon will need to defeat the Space Vikings... and it doesn't seems so easy.
Three cheers for the Corrian! Hip Hip Hooray!!
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Old October 8th, 2004, 03:51 PM
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Default Re: AI Deathmach 3

Quote:
Master Belisarius said:
Really have expected a more even battle, more considering the Corrian started at the upper side (and usually in that place many races suffered the "colony bug").

What's the connection between race starting position and the "colony bug"?
Is it about limited choice of directions to explore outer space?
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  #4  
Old October 8th, 2004, 06:47 PM
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Default Re: AI Deathmach 3

Quote:
aiken said:
What's the connection between race starting position and he "colony bug"?
Is it about limited choice of directions to explore outer space?
We never discovered the reason! It's somewhat weird. I saw this problem in random maps too.
Also, don't know why, but some races has less problems than others.
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  #5  
Old October 8th, 2004, 06:48 PM
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Default Re: AI Deathmach 3

'Colony Bug'?
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Old October 8th, 2004, 07:05 PM
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Default Re: AI Deathmach 3

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narf poit chez BOOM said:
'Colony Bug'?
Yep, it was described many times.
Example, a Rock based race that research the Gas Colonization tech.
The problem happen, when although could have many Gas planets available to colonize, the AI continue building only Rock Colony Ships.
Into a galaxy like I'm using (not so big), could be that all the rock available planets are already colonized, but still the AI continue building Rock Colony Ships!
Usually it's fixed when the Create Planet's ships come.
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Old October 8th, 2004, 07:52 PM
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Default Re: AI Deathmach 3

Yeah, I think I heard of that before. Just havn't ai modded, ever.
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Old October 8th, 2004, 10:10 PM
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Default Re: AI Deathmach 3

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narf poit chez BOOM said:
Yeah, I think I heard of that before. Just havn't ai modded, ever.
Think I have used more time modding AI races than playing SE4!
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  #9  
Old October 8th, 2004, 06:58 PM
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Default Re: AI Deathmach 3

Fazrah vs Aquilaeian

The Aquilaeian won at the turn 360.
The game was more or less balanced until the turn 200, but around the turn 250 it was pretty clear that the Aquilaeian would win.
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