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Old October 10th, 2004, 01:12 PM
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Default Re: Obscure, unintuitive and unforgiving

Problem, in a game vs. humans, it will end some turn, and it might be too late for sphereworlds. NGC5 has just reached turn 100 and its the first vote for game end now.
Against AI, where you can just continue to show off, sphereworlds are nicer than ringworlds, sure
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Old October 11th, 2004, 09:25 AM
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Default Re: Obscure, unintuitive and unforgiving

In RTH2 pbw game some player will undoubtly finish some sphereworlds before the game ends. I have over 12 sphereworlds in there and I am building them full as fast as I can. I can't wait to see how much it'll produce when filled with monoliths, Mineral scanners (+those 2 other bonus facilities) and system mineral scanners...
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Old October 11th, 2004, 02:32 PM
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Default Re: Obscure, unintuitive and unforgiving

Quote:
Mineral scanners (+those 2 other bonus facilities) and system mineral scanners...
Mineral Scanners do not stack with Robotoid Factories (as far as the minerals bonus goes).
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Old October 11th, 2004, 05:27 PM
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Default Re: Obscure, unintuitive and unforgiving

That is true. But they do stack with system mineral scanner. And I my refference of those 2 facilities were into radioactives collider and hybrid farms.
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