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  #1  
Old October 10th, 2004, 04:15 PM
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Tuidjy Tuidjy is offline
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Default Re: Changes to misfortune/luck in latest Version?

Nope, no horror attacks. Actually I do not think that the horrors appear as
random events. On the other hand, I do control half a dozen sentient horrors.
Could they be the cause? Are you saying that doom horrows bring bad events?
I am an idiot. I'm off to hide in a dark damp hole. And I am not bringing the
Doom Horror in with me, no Sir!

---

The events are not caused by hostile spells. That province has air, astral,
and fire domes, and I have not had them disturbed in the Last turns.
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Old October 10th, 2004, 04:20 PM

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Default Re: Changes to misfortune/luck in latest Version?

Doom Horrors have a high chance of a bad event happening in the Province they are in, above and beyond the normal luck limit of 3.

Also having multiple Doom Horrors in one place seems to aggrivate this and I don't think it's limited to 1 per province but rather 1 per Doom Horror and that province is quickly under fire from every Barbarian tribe in the world, labs without fire extinguishers and temples built on fault lines.
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Old October 10th, 2004, 04:27 PM

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Default Re: Changes to misfortune/luck in latest Version?

I think it would be awesome if killing a Lady of Fortune led to a permanent bad luck presence in the province. Something akin to the effect of having a Doom Horror located their, which would lead to a new late game tactic... wished Lady of Fortune kamikaze misfortuning of enemy capitals!
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Old October 10th, 2004, 04:27 PM
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Tuidjy Tuidjy is offline
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Default Re: Changes to misfortune/luck in latest Version?

That is it, then! That game is pretty much over but for me and the player who
holds the other half of the map, and both she and I are concentrating forces for
Ragnarock (to be held a province halfway between our capitals)

Now, this is so appropriate for Doomsday, that it may get to me to start
roleplaying... Yeah, right, and be kicked out of the Powergamers club.
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