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  #1  
Old October 12th, 2004, 08:38 AM

Salient Salient is offline
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Default Re: Looking for players for a new NEWBIE game.

Colliding Space Dreams is now accepting players!

For now there's room for 10 players, we can always add more later.

Remember that this game is on a large map so there will be plenty of room for empire building. Extensive diplomacy and roleplaying is encouraged.

Turns are set to full automatic every 36 hrs but this can be changed ofcourse.
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  #2  
Old October 12th, 2004, 09:13 AM
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Default Re: Looking for players for a new NEWBIE game.

Hi Guys:

I have been playing Dominions II for a while, and I decided to dust off my SEIV disk Last night. I need to bone up on how the game works before I join in, but please keep me in mind for future NOOB games.

PASHA
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Old October 12th, 2004, 09:54 AM

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Default Re: Looking for players for a new NEWBIE game.

Well this isn't going to start till maybe next week, so...
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Old October 12th, 2004, 01:02 PM

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Default Re: Looking for players for a new NEWBIE game.

Well joined the game, looking forward to it. 36 hours may be tough, but not at the beginning I think.
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Old October 12th, 2004, 01:20 PM

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Default Re: Looking for players for a new NEWBIE game.

You're in, welcome to the game Enigma, glad you're joining!
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Old October 12th, 2004, 02:41 PM

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Default Re: Looking for players for a new NEWBIE game.

Well let's get some more guys in this thing and get it going! Can't wait to conquer -- uh work with the other races in the quadrant.
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Old October 15th, 2004, 12:33 PM
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Default Re: Looking for players for a new NEWBIE game.

Look five Posts back from yours. State religions are outlawed.

If SEIV had a reasonable intel system, I'd agree with you. But really, what's the point when you need four empires working together to bring down one empire's counter-intel, assuming equal intelligence points for all and the four are dedicating ALL of their intel efforts towards that empire leaving none for defense?
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Old October 15th, 2004, 01:11 PM

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Default Re: Looking for players for a new NEWBIE game.

All players emailed through the PBW site on the intel question.
I hope they come here and voice their opinions so we can quickly resolve this.

I hope we can get the game going somewhere next week. Hopefully will find two more players.
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Old October 15th, 2004, 02:12 PM
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Default Re: Looking for players for a new NEWBIE game.

Quote:
douglas said:
Look five Posts back from yours. State religions are outlawed.

If SEIV had a reasonable intel system, I'd agree with you. But really, what's the point when you need four empires working together to bring down one empire's counter-intel, assuming equal intelligence points for all and the four are dedicating ALL of their intel efforts towards that empire leaving none for defense?
"Deeply Religious Trait : I'm fine with not allowing it. I would be interested to see what other people think about that."

doesnt sound to me like outlawed, sounds to me like it's still up for discussion.

as to your other question on whats the point of intel...it's called Role Playing, you may have heard of it. It involves taking on the role of another (in this case government) and acting just as that other would. Taking something out for all players because you don't find it effective smacks at the opposite of what RP is for. Now if YOU don't want to use Intel in your government then that's fine, but for others it may be an intricate part of their society.
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Old October 15th, 2004, 02:50 PM
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Default Re: Looking for players for a new NEWBIE game.

Quote:
Arakiel said:
"Deeply Religious Trait : I'm fine with not allowing it. I would be interested to see what other people think about that."
That was eight Posts back, not five. I was referring to this post:
Quote:
[Salient said:
I suggest we allow intel, it's like I said a strategic choice.

Tech and ship trading are off limits and so is the religious trait.
Quote:
Arakiel said:
as to your other question on whats the point of intel...it's called Role Playing, you may have heard of it. It involves taking on the role of another (in this case government) and acting just as that other would. Taking something out for all players because you don't find it effective smacks at the opposite of what RP is for. Now if YOU don't want to use Intel in your government then that's fine, but for others it may be an intricate part of their society.
I am quite familiar with role playing. What I don't understand is why someone would want to roleplay having his agents caught EVERY SINGLE TIME unless he had half a dozen allies helping them out. If someone want to play an intel-oriented race, I can practically gaurantee that that race will be a very minor power because of it.
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