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  #1  
Old October 12th, 2004, 03:55 PM

se5a se5a is offline
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Default Re: New Adamant Mod Game with RPG required.

if you want a 1vs1 game while we wait...
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Old October 13th, 2004, 01:23 AM

brianeyci brianeyci is offline
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Default Re: New Adamant Mod Game with RPG required.

Sure. What kind of settings do you want? The only thing I care about is making it at least 36 hour turns -- 48 hour turns would be nice.

Brian
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Old October 13th, 2004, 02:46 AM

se5a se5a is offline
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Default Re: New Adamant Mod Game with RPG required.

I'm not to fussed as long as it's adamant, Do you want to create it or shall I?
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Old October 13th, 2004, 12:23 PM

brianeyci brianeyci is offline
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Default Re: New Adamant Mod Game with RPG required.

You create, therefore guaranteeing no fuss =D

I suggest 5k racial points so we get feel for the game.

Either we play against AI's together, or no AI's. No neutrals =D

Brian
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Old October 13th, 2004, 01:14 PM

se5a se5a is offline
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Default Re: New Adamant Mod Game with RPG required.

game name = se5a vs brianeyci
no ai
if you havent played adamant before I would sugest you go for phisical race, and hang around IRCchan
irc.freenode.net
#spaceempires
so you can ask questions from fyron

do you want us to have the same type of race? if we do it means that when we capture ships we will be able to anilize the ship and get tech, if we don't it means that we cant get tech from anilizing but it makes the game a little more interesting.

check over the settings and let me know what you think.
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Old October 13th, 2004, 01:59 PM

brianeyci brianeyci is offline
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Default Re: New Adamant Mod Game with RPG required.

Hrm, okay cool. Will get a chance to check out the new tech. Only thing I care about is setting the racial points to 5k, so we have a chance to try out all the traits.

Brian
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Old October 13th, 2004, 02:09 PM

brianeyci brianeyci is offline
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Default Re: New Adamant Mod Game with RPG required.

Wow look at all the fun traits. I'm tempted to pick a ton of them... actually I do want to try a lot of stuff out. What happens if you pick organic and physical and magical all at the same time? Should you only pick one?

If we were playing a competitive game, I would automatically go for the two 120% build rate traits, and make ships like water. Perhaps pick organic, and see how fast my fleet can grow.

Actually, how about we play AI's? That way we'll be able to choose traits according to how we want to try them out, and not because we want to win. It's going to be hard for two players to RP unless they are on the same team lol.

Brian
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