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				October 13th, 2004, 10:39 PM
			
			
			
		  
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				Shrapnel Fanatic 
				
				
				
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					Join Date: Jul 2001 
					Location: Southern CA, USA 
					
					
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				Re: New Adamant Mod Game with RPG required.
	
			 
             
			
		
		
		
		
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				Ed Kolis said: 
Uhh... sorry, but energy races don't seem to be playable... in order to rush this mod out the door for you, Fyron had to take them out because they don't have any actual components yet...    
			
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 Actually they are in there, but the trait is just quite unselectable (100,000 cost). Same with Machine Races. Hopefully I can find the time and motivation to undertake this colossal task soon here...    
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				October 15th, 2004, 04:46 PM
			
			
			
		  
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				Major 
				
				
				
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					Join Date: Jan 2004 
					Location: Taganrog, Russia 
					
					
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				Re: New Adamant Mod Game with RPG required.
			 
             
			
		
		
		
		I'd like to join too. Gonna test either nomads or pirates. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				October 16th, 2004, 06:49 PM
			
			
			
		  
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				First Lieutenant 
				
				
				
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					Join Date: Aug 2003 
					Location: New Zealand 
					
					
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				Re: New Adamant Mod Game with RPG required.
			 
             
			
		
		
		
		
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				aiken said: 
I'd like to join too. Gonna test either nomads or pirates.  
			
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 ah thats good, fyron will be pleased   
I'll do mine sometime today.  
		
	
		
		
		
		
		
		
			
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				October 16th, 2004, 11:45 PM
			
			
			
		  
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				First Lieutenant 
				
				
				
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					Join Date: Aug 2003 
					Location: New Zealand 
					
					
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				Re: New Adamant Mod Game with RPG required.
			 
             
			
		
		
		
		There its up. I am using taera, I hope douglas's shardeen hive wasent intending to use taera... 
well to bad, I got it first!   
my race is a reclusive and somwhat xenofobic.  
focuses on seeker and fighter combat.  
		
	
		
		
		
		
		
		
			
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				October 17th, 2004, 07:49 PM
			
			
			
		  
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				Sergeant 
				
				
				
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					Join Date: Jul 2004 
					Location: Toronto, Canada 
					
					
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				Re: New Adamant Mod Game with RPG required.
			 
             
			
		
		
		
		Since the game is taking its time to fill up, I guess I'll set a hard deadline for empire submission and joining. 
 
Joining Deadline : Thursday, October 21, 9:00 PM EST 
Empire Submission : Friday, October 22, 11:59 PM EST 
 
Brian 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				October 18th, 2004, 02:54 AM
			
			
			
		  
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				Sergeant 
				
				
				
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				Re: New Adamant Mod Game with RPG required.
			 
             
			
		
		
		
		I'll play. I've been playing Solo Adamant for a while now, reporting bugs to Fyron. I think its time for something more adventurous. I'll be playing an organic race using the Pequeninos shipset. I should have it sometime tomorrow. 
		
	
		
		
		
		
		
		
			
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				"The difference between very sophisticated technology and magic is a very blurry line,” Dean Kamen, Wizard of IT
			 
		
		
		
		
		
		
	
		
		
	
	
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				October 18th, 2004, 03:21 AM
			
			
			
		  
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				Major 
				
				
				
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					Join Date: Jan 2004 
					Location: Taganrog, Russia 
					
					
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				Re: New Adamant Mod Game with RPG required.
			 
             
			
		
		
		
		It seems this game gonna be another one organic race battleground. I will be playing as an organic nomad, 8472 shipset. I'm trying to write some race story, without significant success though. Guess, I just need more coffee.    
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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