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Old October 14th, 2004, 10:25 AM
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Default Re: MP Game (open) - Cradle/De-celerating Schedule

We need one more to make 8, which I think is the canonical minimum for the Cradle map.

We could start with seven on another map, in which case I'll need suggestions, or we could try Cradle with this number?
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Old October 14th, 2004, 01:41 PM

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Default Re: MP Game (open) - Cradle/De-celerating Schedule

If Vanheim is still open, and if you are willing to wait until tomorrow morning (in France) for me to get an idea of the female Aesir in Zen's v1.72, I'd love to play them. I'm not that good though.
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Old October 14th, 2004, 01:47 PM
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Default Re: MP Game (open) - Cradle/De-celerating Schedule

Quote:
Yvelina said:
If Vanheim is still open, and if you are willing to wait until tomorrow morning (in France) for me to get an idea of the female Aesir in Zen's v1.72, I'd love to play them. I'm not that good though.
We've waited this long, so go for it. AFAIK, Van's are free.
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Old October 15th, 2004, 06:18 PM
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Default Re: MP Game (open) - Cradle/De-celerating Schedule

My Version of the mod is titled zencradle.map: I suggest all players make copies of the Zen Cradle map & image called zencradle.map and zencradle.tga.
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Old October 15th, 2004, 06:24 PM
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Default Re: MP Game (open) - Cradle/De-celerating Schedule

Started: TURN 1.
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