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October 15th, 2004, 02:50 PM
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Major
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Join Date: Apr 2004
Location: Atlanta, Georgia
Posts: 1,152
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Re: Looking for players for a new NEWBIE game.
Quote:
Arakiel said:
"Deeply Religious Trait : I'm fine with not allowing it. I would be interested to see what other people think about that."
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That was eight Posts back, not five. I was referring to this post:
Quote:
[Salient said:
I suggest we allow intel, it's like I said a strategic choice.
Tech and ship trading are off limits and so is the religious trait.
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Quote:
Arakiel said:
as to your other question on whats the point of intel...it's called Role Playing, you may have heard of it. It involves taking on the role of another (in this case government) and acting just as that other would. Taking something out for all players because you don't find it effective smacks at the opposite of what RP is for. Now if YOU don't want to use Intel in your government then that's fine, but for others it may be an intricate part of their society.
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I am quite familiar with role playing. What I don't understand is why someone would want to roleplay having his agents caught EVERY SINGLE TIME unless he had half a dozen allies helping them out. If someone want to play an intel-oriented race, I can practically gaurantee that that race will be a very minor power because of it.
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October 15th, 2004, 03:16 PM
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Corporal
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Join Date: Sep 2004
Location: Leuven, Belgium
Posts: 64
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Re: Looking for players for a new NEWBIE game.
How about we make it a compromise ?
I agree with douglas that the deeply religius trait is overpowered, so we leave that one out.
I agree with Arakiel that intel is part of the game and a strategic decision for each player to make, so we'll have that in.
__________________
Lost for real-life since 29/10/2004
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October 15th, 2004, 05:12 PM
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Corporal
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Join Date: Mar 2003
Posts: 110
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Re: Looking for players for a new NEWBIE game.
I am good with that, since I do use Intel on occassion and I am do not have the religious trait:-)
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October 16th, 2004, 05:03 AM
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Sergeant
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Join Date: Dec 2003
Posts: 251
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Re: Looking for players for a new NEWBIE game.
Hm, I may have to adjust my empire. 
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October 16th, 2004, 10:41 PM
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Private
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Join Date: Oct 2004
Posts: 4
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Re: Looking for players for a new NEWBIE game.
Okay, I'm here! I'm going to try to join the game now... I'm travelling again for the next two weeks so it's possible that i might miss a turn or two. No big deal if that happens, I'll deal with it. 
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October 18th, 2004, 12:04 AM
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Sergeant
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Join Date: Dec 2003
Posts: 251
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Re: Looking for players for a new NEWBIE game.
The Vrok rise again. I have uploaded my empire file. 
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October 18th, 2004, 12:40 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Looking for players for a new NEWBIE game.
You guys will just have to learn for yourselves how horrible the SE4 intelligence system is. 
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October 20th, 2004, 08:37 PM
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Private
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Join Date: Dec 2002
Location: Las Vegas, NV
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Re: Looking for players for a new NEWBIE game.
Thanks for allowing me to join. I personally would recommend not having intel. In general I think it will just make the game better overall.
Otherwise I am happy with whatever decision we finally decide to go with. Once I know I will send up my empire file.
Rune
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October 21st, 2004, 04:05 AM
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Corporal
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Join Date: Sep 2004
Location: Leuven, Belgium
Posts: 64
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Re: Looking for players for a new NEWBIE game.
Intel is allowed, but I doubt it will get much attention or have a big impact. Could be fun slipping through a ship bomb once or twice for the roleplaying aspect of the game
Glad you decided to join the game SWizzardS.
Probably be starting in a day or two.
__________________
Lost for real-life since 29/10/2004
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October 22nd, 2004, 09:45 AM
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Corporal
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Join Date: Sep 2004
Location: Leuven, Belgium
Posts: 64
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Re: Looking for players for a new NEWBIE game.
We are about to begin guys.
But we still need to know which shipsets Goatfoam and Zarathustra are using.
Remember to grab any shipset from the PBW that is in our game and not on your hard drive!!
__________________
Lost for real-life since 29/10/2004
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