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Old October 19th, 2004, 11:13 PM
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Slick Slick is offline
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Default Re: The Cloaking Minister and Minesweepers

Quote:
Imperator Fyron said:
The fact that you are decloaked for at least a turn afterwords is irrelevant because it eliminates the need to remain uncloaked to be safe from mines.
You are not safe from mines when cloaked. Even with the minister on. Being uncloaked afterwards is most relevent; you are now able to be seen. If you were cloaked afterwards, it would amount to sweeping mines while cloaked.

Quote:
Imperator Fyron said:
The behavior of the AI minsister is there strictly for use by the AI, which has no capability to determine probable risk of encountering mines while cloaked, as a human does.
Poppycock. The ministers have been there from initial release as a means for the player to use as he sees fit to minimize micromanagement.

Quote:
Imperator Fyron said:
Therefore, this is certainly a highly suspect, gamey tactic. More likely it is an outright bug exploit.

Since your basis is poppycock, your conclusion is also.

Quote:
Imperator Fyron said:
Abusing a minister to bypass legitimate rules of the game in an unintended manner is an exploit.
Abusing a minister? By turning him on? Hey, newbies, turn on all the ministers and be unbeatable!!!

edit: This came from the SE5 sticky thread:
Quote:
Imperator Fyron said:
This is what the Ship Design AI minister is for. No need for any special wizards...
Classic doubletalk.

If you don't want to play in games where players use ministers, set up an agreement ahead of time.

Slick.
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