|
|
|
 |

June 26th, 2001, 08:38 AM
|
 |
Second Lieutenant
|
|
Join Date: Oct 2000
Location: Linköping, Östergötland, Sweden
Posts: 504
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Cultural Modifiers
Talenn, I don't think it's quite that bad. After all, 8 out of 10 of the cultural modifiers do work. Granted, it's two of the most interesting, but still.
__________________
You don't go through the hardships of an ocean voyage to make friends...
You can make friends at home!
-Eric The Viking-
|

June 26th, 2001, 11:06 AM
|
 |
First Lieutenant
|
|
Join Date: Mar 2001
Location: Bordesholm, Germany
Posts: 781
Thanks: 6
Thanked 0 Times in 0 Posts
|
|
Re: Cultural Modifiers
quote: Originally posted by Jubala:
Talenn, I don't think it's quite that bad. After all, 8 out of 10 of the cultural modifiers do work. Granted, it's two of the most interesting, but still.
Production modifiers in culture don't work also (have checked that again), and I guess that ground combat modifiers could be corrupted also...
So the only working cultures are: Traders, Artisans, Scientists, Schemers, Xenophobes.
That's less than 50%.
|

June 27th, 2001, 01:39 AM
|
 |
Second Lieutenant
|
|
Join Date: Oct 2000
Location: Linköping, Östergötland, Sweden
Posts: 504
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Cultural Modifiers
Yes, that's less than 50%, but only two out of ten modifiers are broken so it would be possible to change the cultures so none of them use the broken ones, ie Space Combat and Production.
Ground Combat does work. I tested it several times to make sure. The only ones broken are Space Combat and Production.
__________________
You don't go through the hardships of an ocean voyage to make friends...
You can make friends at home!
-Eric The Viking-
|

June 27th, 2001, 01:11 AM
|
Corporal
|
|
Join Date: May 2001
Posts: 63
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Cultural Modifiers
Eeeep...and to think that I always picked Berserkers for the Space Combat bonus *sigh*
Since Space Combat bonus doesn't work does this also mean that the Space Combat penalty (like Merchants) which some cultures get also don't work?
|

June 27th, 2001, 03:14 PM
|
 |
Second Lieutenant
|
|
Join Date: Oct 2000
Location: Linköping, Östergötland, Sweden
Posts: 504
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Cultural Modifiers
quote: Originally posted by Shoujo:
Since Space Combat bonus doesn't work does this also mean that the Space Combat penalty (like Merchants) which some cultures get also don't work?
Yes.
__________________
You don't go through the hardships of an ocean voyage to make friends...
You can make friends at home!
-Eric The Viking-
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|