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October 26th, 2004, 01:57 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Known Bugs
Quote:
Colonel said:
Hey I think I found two bugs in 1.91 but its only on my pbw games (It could be all simotanious games but I dont play them that much outside of pbw)
1.The computer will create random ship designs even if I dont have the design minister on (when I first noticed this I thought someone ran one of my turns)
2.Political Messages, when I get a messege sometimes it says I have responded to the message when I haven't.
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Both of these are not actually bugs, they are how the game was designed to function. The AI plays any empire for which there was no valid .plr file. You can change this in the Ministers window, which is located in the Empire Status window (crown icon). There is a setting at the bottom used to disable the AI for your empire in simultaneous movement games (aka PBW) when you miss turns.
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October 26th, 2004, 02:03 AM
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Sergeant
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Join Date: Jun 2004
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Re: Known Bugs
But i never missed a turn ever
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October 26th, 2004, 02:08 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: Known Bugs
Have you asked the game host or PBW admins to check if it was an invalid plr file that you uploaded?
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October 26th, 2004, 10:58 AM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
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Re: Known Bugs
Quote:
Imperator Fyron said:
Have you asked the game host or PBW admins to check if it was an invalid plr file that you uploaded?
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From my experience this frequently happens mostly due to players uploading a previous turn file - especially those who like saving all their previous .plr files, which pbw does already anyway.
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October 26th, 2004, 05:27 PM
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Sergeant
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Join Date: Jun 2004
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Re: Known Bugs
Ok that might of happened, and that makes sense I think I had sent a message the previous turn when. I might not of downloaded the turn thinking I did
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October 28th, 2004, 03:30 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Known Bugs
Any more bugs?
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October 28th, 2004, 03:40 AM
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Brigadier General
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Join Date: Apr 2002
Location: Kailua, Hawaii
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Re: Known Bugs
some very nit-picky annoyances... bugs? I dunno, you decide.
- When shift-clicking multiple ships, the "Sentry" button won't light up. However if you then release the Shift key and click on a single one of the previously selected ships, the Sentry button does light up. And then if you click the Sentry button, it puts the entire list of ships that you originally shift-clicked on sentry orders. Wierd.
- If a spaceyard on "emergency build" finishes building, it will still accumulate time on emergency build. There is no warning log entry to alert you to this fact.
- if you build a unit but have no cargo room to store it, the unit will attempt to get built, you will be charged for its resources, no actual unit will appear, (you do get a log entry about no storage) but the build queue won't be cleared and if nothing is done, the planet will attempt to do this same thing all over again.
- [edit] one more that is most frustrating. the AI pathing routine is terrible. Many times I have seen a troop transport fail to capture an undefended planet because it can't figure out how to get around a moon or maybe even a couple of ships in your own fleet.
Slick.
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Slick.
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October 28th, 2004, 07:39 AM
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Colonel
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Join Date: Jan 2001
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Re: Known Bugs
Quote:
Imperator Fyron said:
Any more bugs?
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Aren't that enough?
Too bad there will be no final patch to fix theese bugs.
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