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October 26th, 2004, 01:28 PM
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Major General
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Join Date: Nov 2000
Location: 500km from Ulm
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Re: Movement order and fortifications
Set move order first, than go back to the orders menue and select "move and patrol".
It's this way since Dom1. Most likely because the game needs to know if you're moving into your own or a enemy province first, before it can tell if you can patrol there.
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As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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October 26th, 2004, 01:50 PM
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Captain
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Location: within 200km of Ulm
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Re: Movement order and fortifications
Quote:
Arralen said:
It's this way since Dom1.
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That's always a good excuse
I think "Patrol" should be renamed to "Hunt Rebells" (or "Surpress Ursurpers") which properly describes what it does (hence the population losses), while "Move and Patrol" would retain its meaning.
Suggestion for Dom3: Add a checkbox for units marking them as patrollers. Or why should a forging mage be able to defend an unfortified province while a mage having a nice lab within a citadel is to busy to be worried with defending his masters lands?
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October 26th, 2004, 01:54 PM
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Sergeant
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Join Date: Nov 2003
Location: Rhode Island, USA
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Re: Movement order and fortifications
Quote:
Arralen said:
Set move order first, than go back to the orders menue and select "move and patrol".
It's this way since Dom1. Most likely because the game needs to know if you're moving into your own or a enemy province first, before it can tell if you can patrol there.
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I tried that but I still don't see the option "Move and Patrol". There is only Defend Province, Patrol Province, Search..., etc..
I have a castle in the targetted province with enemy troops outside. Perhaps that prevents me from moving there and patrolling...?
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October 26th, 2004, 02:04 PM
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Captain
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Re: Movement order and fortifications
No, that is mysterious:
If I own a besieged castle, and set my troops to move via clicking, i can then click on "move" on one of those commanders and have the option "move and patrol" among them. This might be inconvenient, but it is definitely working, for I used this many a time.
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October 26th, 2004, 03:17 PM
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Sergeant
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Location: Rhode Island, USA
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Re: Movement order and fortifications
Quote:
Chazar said:
No, that is mysterious:
If I own a besieged castle, and set my troops to move via clicking, i can then click on "move" on one of those commanders and have the option "move and patrol" among them. This might be inconvenient, but it is definitely working, for I used this many a time.
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Odd. It's not working for me. Here's what I'm doing:
1) I click the commander icon and he turns white (selected).
2) I click the destination province, which happens to have a castle that I own with enemy troops besieging.
3) The "Move" command appears beneath my commander's icon and the move arrow appears.
4) I click the "Move" command to change the orders and the menu appears and it shows "Defend Province, Patrol Province, etc." but it doesn't have any option saying "Move and Patrol".
I'm playing in a window with sound off. Fade effect is off. It's a PBEM on World map. ANd I need to figure this out!
HELP!
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October 26th, 2004, 03:55 PM
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Major
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Re: Movement order and fortifications
Quote:
GuildBoss said:
I'm playing in a window with sound off. Fade effect is off. It's a PBEM on World map. ANd I need to figure this out! 
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For 'move and patrol' to be selectable, the target province must (a) have a castle, and (b) be under your control. Obviously not the case here, you can't patrol an enemy province (even if you still own the castle, the province is considered owned by the enemy if this castle is besieged).
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God does not play dice, He plays Dominions Albert von Ulm
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October 26th, 2004, 04:12 PM
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Sergeant
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Re: Movement order and fortifications
Quote:
Nagot Gick Fel said:
Quote:
GuildBoss said:
I'm playing in a window with sound off. Fade effect is off. It's a PBEM on World map. ANd I need to figure this out! 
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For 'move and patrol' to be selectable, the target province must (a) have a castle, and (b) be under your control. Obviously not the case here, you can't patrol an enemy province (even if you still own the castle, the province is considered owned by the enemy if this castle is besieged).
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That makes sense but I don't get the menu when trying it on other provinces (owned by me) either. Something's not right... 
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October 26th, 2004, 04:31 PM
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Major
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Re: Movement order and fortifications
Quote:
GuildBoss said:
Quote:
Nagot Gick Fel said:
For 'move and patrol' to be selectable, the target province must (a) have a castle, and (b) be under your control. Obviously not the case here, you can't patrol an enemy province (even if you still own the castle, the province is considered owned by the enemy if this castle is besieged).
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That makes sense but I don't get the menu when trying it on other provinces (owned by me) either. Something's not right...
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If these other provinces aren't castled, the 'move and patrol' option won't appear. And it won't appear with units that 'sneak' to the target province: for these you'll have to change 'sneak' to 'move', then 'move' to 'move and patrol'. A bit tedious, but it always has worked for me.
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God does not play dice, He plays Dominions Albert von Ulm
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