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Old October 26th, 2004, 09:07 PM
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Default Re: Crew insurrection as a random event

Here's an idea I've come up with recently. You've got crew insurrection, rebelions, ppp, boarding parties and the aligence subverter. How about if they weren't permanant, that they only Lasted 2 or 3 or at most 10-15 turns.

This could simulate a situation that seems to come up often TV sci-fi shows -- when the guy in charge defys the desk people to take a stand, point out an injustice and, once the point is made, start following orders again in time for next weeks episode, without any penalty.

Ok, thats a little dumb when that happens, we wouldn't like that happening in real life. But it would be a way to balance these effects.
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