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  #1  
Old October 27th, 2004, 05:01 AM

Huzurdaddi Huzurdaddi is offline
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Default Re: Conceptual Balance Series (Mod)

Well they would not have to be the full power of Kithaironic lions. They could be somewhere in between.
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Old October 27th, 2004, 07:43 AM
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Wauthan Wauthan is offline
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Default Re: Conceptual Balance Series (Mod)

Still think assassin ability works better. He gets normal lions as a meatshield. Fire and Nature magic are very potent spells for one on one battles. I tried this configuration out and it seems fairly interesting. A Pretender Assassin is powerful in the early game when he can fight inside his own dominion. Later this ability become more of a gamble since the lions provide little support against higher tier commanders with bodyguards.

Also gave the Moloch the assassin ability. I didn't try it out for any longer period but it seems imps are a lot more powerful in one on one combat.

Anyone got a clue on how to make the Mother of Lions useful? I haven't come up with a reason to select her as a pretender (and the graphics are odd. I can't make out her head). In the end I simply removed her from the Pretender pool together with other "hopeless cases".
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Old October 27th, 2004, 11:30 AM
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Default Re: Conceptual Balance Series (Mod)

Both the Moloch and the Lord of the Desert Sun have to be used differently from other pretenders, which to my mind is a *good* thing. I find both useful just as they are. If you must have a pretender who operates strictly solo, then choose something else by all means, but that those two come with auto-summons is interesting for variety's sake.
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Old November 5th, 2004, 05:51 PM

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Default Re: Conceptual Balance Series (Mod)

This weekend will be a new release of the SpellMod as well as the initial Release of the ScaleMod. If you would like to try out a blitz with them try the IRC channel during the weekend.
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Old November 5th, 2004, 11:01 PM
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Default Re: Conceptual Balance Series (Mod)


No preview of the mods so people can prepare (and thus possibly get a blitz started a little more quickly)?
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Old November 6th, 2004, 11:47 AM
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Default Re: Conceptual Balance Series (Mod)

I think Zen is still putting the finishing touches on things, but we are planning a blitz using the mods at 3pm today at the usual place - irc.gamesurge.net #dominions
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Old November 6th, 2004, 02:52 PM

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Default Re: Conceptual Balance Series (Mod)

Quote:
Truper said:
I think Zen is still putting the finishing touches on things, but we are planning a blitz using the mods at 3pm today at the usual place - irc.gamesurge.net #dominions
It sounds interesting... But 3pm in what timezone?
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