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October 28th, 2004, 10:39 AM
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Join Date: Jun 2004
Location: kentucky
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Re: Routing bug
so are you implying that the host computer and my computer each have different films and different results? this seems highly unlikely, as I have never seen it happen in any other battle except in these few cases where they differ? all the other times in all the other battles, they are the same, and if this phenomenon happened to other people, others would have commented on it and *****ed like me.
I don't see how it is "unlucky" to have a vastly different result on film than in the message.
I could see if only one extra commander died, or a few men didn't make it, that it was maybe a difference in computers or random generation (although if they do differ, then I think this is by definition a bug, as we should see exactly what happened on the host) , but in my battle it was completely opposite, 12 of 13 died instead of 2 of 13 leaders for me, and 2 of about 25 leaders of his died instead of like 17 of 25.
something is wrong for this much discrepancy, I don't think I just saw an alternate result of the algorithm, since my film had such a landslide victory, and I had sooo many good units. again, my first wave of blade winds killed 8 of 13 theugs, on the message it said only 2 leaders died in the ENTIRE BATTLE? with all my firepower, (see above) this just couldn't have happened.
I hope someone who is familiar with the code suggests a reason for this bug, as it make this game (which until now I considered one of the best games of all time) unplayable in my opinion.
Wyxard
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October 28th, 2004, 10:43 AM
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Join Date: Nov 2000
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Re: Routing bug
Quote:
Wyxard said:
so are you implying that the host computer and my computer each have different films and different results?
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No. The host computer calculates the battle, then kills the appropriate units and sends you a message about it. Your computer then constructs an identical battle using the same starting conditions.
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all the other times in all the other battles, they are the same, and if this phenomenon happened to other people, others would have commented on it and *****ed like me.
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There is at least one inconsistency that can crop up in battles which will cause the replay to be different from the report.
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something is wrong for this much discrepancy, I don't think I just saw an alternate result of the algorithm, since my film had such a landslide victory, and I had sooo many good units. again, my first wave of blade winds killed 8 of 13 theugs, on the message it said only 2 leaders died in the ENTIRE BATTLE? with all my firepower, (see above) this just couldn't have happened.
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Sure it could have. A single dice roll placing the bladewinds at a different location would be all it takes.
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October 28th, 2004, 10:46 AM
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Join Date: Jun 2004
Location: kentucky
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Re: Routing bug
I don't think it has been restarted,
but that shouldn't change the real result that much, as I still should have won, although if the code values didn't match, that might create erroneous data match ups and thus result in a bug giving us incorrect results.
3 of 4 occurred against pythium, (one vs AI) but I am not implying he is cheating , as this would be too obvious, since I watch the films and reported it to everyone in the game after each occurrence.
thanks everyone for the input
Wyxard
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October 28th, 2004, 11:24 AM
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Join Date: Nov 2000
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Re: Routing bug
Quote:
Wyxard said:
but that shouldn't change the real result that much, as I still should have won, although if the code values didn't match, that might create erroneous data match ups and thus result in a bug giving us incorrect results.
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Well, you were going up against Pythium. Consider what would happen if a paralyze spell cast against your units succeeded on the host computer, but failed on your computer due to there being an extra call to the random number generator somewhere on your computer.
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