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June 29th, 2001, 11:02 PM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
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Re: Why the AI builds the Ships it does
Urendi Maleldil said:
"Try a full tech game and you will see that the AI builds only one class of ship of any given type. (nothing to research)"
I must disaggree 100% with you here.
I did two attack ships models for the Pyrochette race, but the second model, only to be used in games with full tech or long games (the Ship2 only can be BB or DN).
The AI was building both of them, but in the way that Alpha Kodiak said: usually send to build a group of Attack ships model-1. After some time, the AI send to build the group of ships model-2, in a cyclic way.
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June 29th, 2001, 11:47 PM
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Major
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Join Date: Oct 2000
Location: New York, NY
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Re: Why the AI builds the Ships it does
In that case, I have no idea how the AI decides what to built.
Oh, well.
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June 29th, 2001, 11:55 PM
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Second Lieutenant
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Join Date: Jan 2001
Location: Eldersburg, Maryland, USA
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Re: Why the AI builds the Ships it does
MB,
How long did you run your test? I noticed you have ship size restrictions in place for a certain number of turns. My observations are that most AI only build one type of ship in a high tech game. If the default ship size limits are in place they will build 3 types.
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June 30th, 2001, 01:41 AM
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Captain
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Re: Why the AI builds the Ships it does
quote: Originally posted by Marty Ward:
MB,
How long did you run your test? I noticed you have ship size restrictions in place for a certain number of turns. My observations are that most AI only build one type of ship in a high tech game. If the default ship size limits are in place they will build 3 types.
In my high-tech game, I definitely saw more than one size of ship being built, well after the size limits had expired. I have not been able to determine a pattern to the build though.
I'm going to try to experiment a little over the weekend (assuming that real life allows it  ), so maybe I can get some idea of what is going on.
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June 30th, 2001, 02:28 AM
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Colonel
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Join Date: Jul 2000
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Re: Why the AI builds the Ships it does
quote: Originally posted by Marty Ward:
MB,
How long did you run your test? I noticed you have ship size restrictions in place for a certain number of turns. My observations are that most AI only build one type of ship in a high tech game. If the default ship size limits are in place they will build 3 types.
I did several high tech games, and always the AI constructed both attack ships. I saw the first two ships, near the turn 20 or 30. But I believe that will depend of the number of starting planets.
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June 30th, 2001, 03:16 AM
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Second Lieutenant
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Re: Why the AI builds the Ships it does
On turn one they will design an attack ship. On turn 20 they will design a new attack ship. On turn 40 they will design a new attack ship. On turn 60 they will design a new attack ship. After that I don't think they will design a new one. At least that's what I would expect from looking at the settings file. Maybe your design creation file causing the additional ships to be designed but I would test them a little longer in a high tech game. I know they build different types of attack ships in low and medium tech games, having been on the short end of the stick with them a lot.
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June 30th, 2001, 04:21 AM
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Shrapnel Fanatic
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Re: Why the AI builds the Ships it does
Don't ask me why or how, but most of my AI opponants are building Base Ships now. I don't remember altering the AI to do that, but its great that thay are doing it now.
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