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  #1  
Old November 8th, 2004, 07:27 AM
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Nagot Gick Fel Nagot Gick Fel is offline
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Default Re: Newbie ?? re: Spell Damage

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Zooko said:
Also Astral Fires doesn't have "+" damage, and magic resistance negates.
True, but higher skill helps you bypass the target's MR more easily (+1 bonus for each 2 levels above the spell requirements - ie, +3 with your Baphomet).
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Old November 8th, 2004, 01:12 PM
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Default Re: Newbie ?? re: Spell Damage

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Zooko said:
Also Astral Fires doesn't have "+" damage, and magic resistance negates. Bleah. Oooh, but I see that the area of effect has a "+" on it. Cool. If my mages ever get tired of throwing themselves into battle and decided to do some research, we'll look into that.
And a high magic pretender (or empowered + item boosted mage) not only gets a larger area of effect, but it becomes harder and harder to resist the magic. Then you add on an item or two that helps with spell penetration, and rings of sorcery and wizardry raise magic skill level _and_ penetration.
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Old November 8th, 2004, 06:50 AM

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Default Re: Newbie ?? re: Spell Damage

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Zooko said:
Yeah, I just decided that my 9-Fire, 9-Astral Flaming Head Baphomet really ought to cast Power of the Spheres, Phoenix Power, Summon Fire Elemental, Luck, Holy Pyre.

Oooh! So that's what you have. Lucky I didn't start next to you. You must have really kick *** flagellents!
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