.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old November 8th, 2004, 11:35 AM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: New SE4 Total ConVersion Mod \"SMod\" open on PB

I snagged the original zip which apparently had the full image pack included in it. But when I finaly got around to running a test game I got errors. One of the reasons I snagged the mod is that it sounded like what I wanted. Lots of races included and lots of general balance upgrades rather than just making the game harder.

One was a "demeanor" lack in confed_ai_general.txt and alot of errors from tholian_ai_research.txt

When I got errors like that before I figured it was from installing races that were not created for SEIV Gold. I thought your mod would have caught/fixed those already. Am I missing something in my SEIV Gold which is causing these?
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #2  
Old November 8th, 2004, 02:54 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: New SE4 Total ConVersion Mod \"SMod\" open on PB

Quote:
- no AI implemented and the mod takes about 500MB disc space.
Note that no AI is implemented. Seems rather pointless to include so many shipsets if they have no compatible AI...
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #3  
Old November 8th, 2004, 02:59 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: New SE4 Total ConVersion Mod \"SMod\" open on PB

Quote:
Imperator Fyron said:
Quote:
- no AI implemented and the mod takes about 500MB disc space.
Note that no AI is implemented. Seems rather pointless to include so many shipsets if they have no compatible AI...
Note: the light Version I uploaded leaves out the shipsets, but does include the default AI files provided. Just copy them to the shipsets you copy to the mod.
Reply With Quote
  #4  
Old November 8th, 2004, 03:38 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: New SE4 Total ConVersion Mod \"SMod\" open on PB

I didnt add any to the mod. The mod included races dont work?
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #5  
Old November 8th, 2004, 03:41 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: New SE4 Total ConVersion Mod \"SMod\" open on PB

Quote:
Gandalf Parker said:
I didnt add any to the mod. The mod included races dont work?
Snorky did say that no AI was implemented...
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #6  
Old November 8th, 2004, 04:09 PM

spoon spoon is offline
First Lieutenant
 
Join Date: Apr 2002
Location: California
Posts: 790
Thanks: 0
Thanked 0 Times in 0 Posts
spoon is on a distinguished road
Default Re: New SE4 Total ConVersion Mod \"SMod\" open on PB

Quote:
Imperator Fyron said:
Quote:
- no AI implemented and the mod takes about 500MB disc space.
Note that no AI is implemented. Seems rather pointless to include so many shipsets if they have no compatible AI...
Pointless? I think it's cool. (Speaking as someone who is generally too lazy to download shipsets - it is nice to have them all in one place...)
__________________
Try out the Fantasy Empires Mod, a full conversion, fantasy based mod for SEIV Gold.
Click here to download.
Click here for the Fantasy Empires Mod discussion thread.
Reply With Quote
  #7  
Old November 8th, 2004, 05:10 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: New SE4 Total ConVersion Mod \"SMod\" open on PB

Quote:
spoon said:
Pointless? I think it's cool. (Speaking as someone who is generally too lazy to download shipsets - it is nice to have them all in one place...)
True enough but I had already added mega amounts of shipsets, and gone back to delete (actually moved to a temp dir) all of the ones causing errors. Ive been considering going back and tackling minor edits to get more of them to work but I cant seem to do that without wanting to actually look at each change to try and make it fit the race. Not just copy default files into each one. I cant believe that I might be the first one to offer a large AI load in a zipfile which will work in SEIV gold.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #8  
Old November 8th, 2004, 06:19 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: New SE4 Total ConVersion Mod \"SMod\" open on PB

The SE4 Companion by Ruatha can convert pre-gold AIs to Gold compatibility... no need to do it by hand.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #9  
Old November 9th, 2004, 03:53 PM

Snorky Snorky is offline
Private
 
Join Date: Nov 2004
Location: Germany, Berlin
Posts: 5
Thanks: 0
Thanked 0 Times in 0 Posts
Snorky is on a distinguished road
Default Re: New SE4 Total ConVersion Mod \"SMod\" open on PB

Nice to see other opinions, thanks Spoon. I will see what should be fixed by playing the actual game. But I already fixed the Vacuum advantage. The little tool now shows me everything is balanced, but the Vacuum's which are a little bit worse. The patch will be released later. For the actual game it's too late to fix and will only cause trouble.

I am sorry, but I don't get the AI to work properly. I tried, but I don't understand the AI-files and the AI doesn't do much in a normal SMod game. With some techs the AI will do a little bit more, but I don't get it right. So all I can say is that the AI is not included. I put the default AI settings in the Races and RaceGeneric directories for people who wants to add their own ship sets. They can use these files for their ship sets. I used them for every race I shipped with the mod and they don't produce any errors with me. Who wants to include a bunch of sets can use ai_file_copy.bat for copying the default AI files to the directories. This little batch file copies each file which starts with "Default_" to each subdirectory. It also replaces the "Default_" string with the name of the ship set directory. This should help much, but be aware, it will overwrite every existing AI file in all subdirectories.
Reply With Quote
  #10  
Old November 9th, 2004, 05:13 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: New SE4 Total ConVersion Mod \"SMod\" open on PB

Perhaps provide a second Version of the mod download without any shipsets then? There are plenty of Users out there with a lot of those shipsets already, so downloading them again is a waste of time and bandwidth, especially if they will not even work with the mod as AI races...
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:44 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.