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July 15th, 2001, 09:04 AM
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First Lieutenant
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Join Date: Mar 2001
Location: Bordesholm, Germany
Posts: 781
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Re: New CI bug with v1.41 ?
geo, could you test it again without offensive operations against your counter projects, please ? (I have problems to get to the next turn with your savegame, it seems to be a pbem/host thing, the game quits to desktop).
My observation is, the defensive projects get filled if they are not attacked by offensive operations. But every intel attack (no matter if successful or not) seems to RESET a CI project to zero points.
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July 15th, 2001, 09:47 AM
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Corporal
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Join Date: Jul 2001
Posts: 142
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Re: New CI bug with v1.41 ?
Has anybody tried multiple "intelligence sabotage" (cost 30000) missions to see if they stop the "unstoppable" multiple offensive intel missions?
Slaughtermeyer
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July 16th, 2001, 05:00 PM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
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Re: New CI bug with v1.41 ?
quote: Originally posted by PsychoTechFreak:
(I have problems to get to the next turn with your savegame, it seems to be a pbem/host thing, the game quits to desktop.)
Sorry, I forgot to mention that savegame file is a simultaneous turn game.
quote: Has anybody tried multiple "intelligence sabotage" (cost 30000) missions to see if they stop the "unstoppable" multiple offensive intel missions?
I did not try that. I will give it a try and see if it works.
Geo
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Who I'll be tomorrow is anybody's guess
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July 16th, 2001, 05:55 PM
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Corporal
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Join Date: Dec 2000
Location: Italy
Posts: 134
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Re: New CI bug with v1.41 ?
quote: Originally posted by Slaughtermeyer:
Has anybody tried multiple "intelligence sabotage" (cost 30000) missions to see if they stop the "unstoppable" multiple offensive intel missions?
Well, another player tried this against me in a PBeM. I had a number of intelligence projects and a single counter-intelligence (it was the Last project). My enemy attempted (among other projects) an intelligence sabotage. I completed successfully all projects, then he sabotaged my counter intelligence...
Anyway, I take my turn before him (I'm player #1, he's player #2) so it's possible that this works the other way around (i.e., that I can destroy his intelligence projects...).
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July 20th, 2001, 06:40 AM
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Corporal
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Join Date: Jul 2001
Posts: 142
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Re: New CI bug with v1.41 ?
In a PBEM game, I just had two cargo bombs and an engine damage go off in the same turn. The cargo bombs were in the first two slots. The first two were successful, but the third was not. The message I received stated that the intelligence project failed, but did not specify whether or not the failure was due to enemy defensive counter-intel. Is there a small random chance that an operation will fail without any defensive counter-intel to account for it? Does offensive intel take place after combat? Maybe it failed because during combat the ship had all of its engines damaged already.
Slaughtermeyer
__________________
Click here for "Hell No, We Won't Go" video.
Need an outlet for your sadistic impulses? Join the IDF!
Click here for the silenced side of the Mideast conflict (more here). Remember the USS Liberty and the Lavon Affair.
Click here and here to find out how close the George Washington Bridge came to being blown up on 9/11.
"For the wrath of God is revealed from heaven against all the iniquity and wickedness of men who unjustly suppress the truth." - Rom. 1:18
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July 20th, 2001, 07:09 AM
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Lieutenant General
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Join Date: Dec 2000
Location: california
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Re: New CI bug with v1.41 ?
i think there is a random chance of failure, possibly based on the level of the project. i have noticed projects sometimes fail against empires with 0 intel points. in one game on 1.19, ship bombs would almost always fail, but ground contamination would usually go through.
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"...the green, sticky spawn of the stars"
(with apologies to H.P.L.)
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...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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July 20th, 2001, 09:43 AM
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Corporal
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Join Date: Jul 2001
Posts: 142
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Re: New CI bug with v1.41 ?
How about the amount of damage caused from ship bombs? Is that randomly determined? If I want to destroy a ship, will targeting it with two simultaneous ship bomb missions do the trick?
__________________
Click here for "Hell No, We Won't Go" video.
Need an outlet for your sadistic impulses? Join the IDF!
Click here for the silenced side of the Mideast conflict (more here). Remember the USS Liberty and the Lavon Affair.
Click here and here to find out how close the George Washington Bridge came to being blown up on 9/11.
"For the wrath of God is revealed from heaven against all the iniquity and wickedness of men who unjustly suppress the truth." - Rom. 1:18
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