I want to make a map from a low-resolution picture, where the map-display-glitch-bug is very obvious and annoying (the bug is decribed in detail by LintMan within the bug thread, see
here).
For short: Dom2 seems to break the .tga file into tiles for displaying, and these tiles overlap by a 1-pixel line, thus hiding a line and therefore producing a glitch.
One work-around is resampling the picture to such a high-resolution, so that the missed line between the tiles does not matter much, but I do not like that. The original picture uses a few colors with straight and simple lines, so the glitch only becomes unnoticeable when magnifying beyond 400% (=3000x2200 pixels).
Does anyone know whether these tiles are of a fixed size under all possible Dom2 instances? If so, one could take the pain to insert a duplicated line within the .tga file.
Are there certain resolutions known (which are still bigger than a single tile), where the glitch does not appear? Popular maps like Aran, Orania, Karan, Cradle, etc. all show the glitch, although barely noticeably with the default zoom...