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July 1st, 2001, 07:47 PM
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Re: se4 on Apple????
I think Aaron is more likely to put a Linux/Unix Version out before a Mac or even BeOS copy.
Sorry.
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HADRIAN AVENTINE
pacea@solar-outpost.com
http://www.hyperionbase.com
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July 2nd, 2001, 06:31 AM
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Re: se4 on Apple????
It depends on the language and the porting tools involved... For example C (obscure example really) is designed to be easily ported between DOS, Unix, possibly Linux, and Mac (some work is needed I think)
I can't say for certain with Delphi... I've never used it before.
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When a cat is dropped, it always lands on its feet, and when toast is dropped, it always lands with the buttered side facing down. I propose to strap buttered toast to the back of a cat. The two will hover, spinning inches above the ground. With a giant buttered cat array, a high-speed monorail could easily link New York with Chicago.
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July 2nd, 2001, 02:53 PM
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Private
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Re: se4 on Apple????
Given the way SEIV was systematically de-windowized versus SEIII (what right button?) I assumed that Aaron was developing on a Mac or Linux box and cross compiling onto the PC!
Not *****ing but I really don't understand why Aaron went with the home brew user interface versus the Windows flavour of SEIII.
Maybe: (i) he wanted to get away from the VisualBasic shareware look, (ii) he hoped to port to other platforms, (iii) maybe all the slick right click stuff crept into mature patches of SEIII.
Anyhow, I hope that as it matures the SEIV interface will become less mouse intensive.
(And no, I don't want to learn a set of Emacs style keyboard shortcuts.)
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July 2nd, 2001, 03:34 PM
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Re: se4 on Apple????
The current design was because Aaron wanted to attract more Users to the game. Many people just didn't get it with the right mouse clicks to get the menus.
We Beta Testers had a long argument on getting it back or getting rid of it.
Personally, I favor an option for it.
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HADRIAN AVENTINE
pacea@solar-outpost.com
http://www.hyperionbase.com
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July 2nd, 2001, 04:37 PM
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Re: se4 on Apple????
quote: Originally posted by Hadrian Aventine:
We Beta Testers had a long argument on getting it back or getting rid of it.
Is it now an article of faith that right-clicking is a no-no or can we hope to get context sensitive menus back in later patches?
Personally, I think that context sensitive menus are essential in SE for the same reason that they're essential for working effectively in Excel - the program is just too feature rich for the current interface.
I regard using the current SEIV interface as the "one step back" price I have to pay for the "two steps forward" in customizability.
[This message has been edited by Prostetnic Vogon Jeltz (edited 02 July 2001).]
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July 4th, 2001, 08:21 AM
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First Lieutenant
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Re: se4 on Apple????
Let's face it, Macs suck ***
My first computer was an Apple. I used Macs for years before I ever touched a PC.
But they still suck.
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July 5th, 2001, 09:33 AM
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Re: se4 on Apple????
No reason why you couldn't emulate a PC on a mac - that kind of software has been around for years, and you should be able to find something. In fact I wouldn't be surprised if you could find freeware software to do the job. Run a few web searches and see what you can see.
Fortunately SE4 isn't particularly demanding and so would probably run fast enough under emulation on a high spec mac.
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"Pinky, are you pondering what I'm pondering?"
"I think so Brain but, if you replace the P with an O, my name would be Oinky, wouldn't it?"
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