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  #1  
Old November 17th, 2004, 03:51 AM
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Default Re: More spell questions...

golems w/ skull standards.

fairly cheap, can't be sucked w/ lifedraining weapons, and can teleport right into the action.
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Old November 17th, 2004, 04:54 AM

Huzurdaddi Huzurdaddi is offline
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Default Re: More spell questions...

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golems w/ skull standards.

NICE ONE!
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  #3  
Old November 17th, 2004, 07:15 AM
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Default Re: More spell questions...

Quote:
archaeolept said:
golems w/ skull standards.

fairly cheap, can't be sucked w/ lifedraining weapons, and can teleport right into the action.
Please enlighten me. Why skull standard?
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Old November 17th, 2004, 07:23 AM

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Default Re: More spell questions...

Quote:
izaqyos said:
Please enlighten me. Why skull standard?
I believe he meant standard of the damned. Anyway, what about my question about global enchantments and enchantment bonus sites? Does it work like you'd intuitively expect (i.e. spend 50 gems on Mother Oak in enchantment bonus 20 site and you get 10 free gems worth of dispel protection)?
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Old November 17th, 2004, 10:42 AM
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Default Re: More spell questions...

Quote:
deccan said:
Quote:
izaqyos said:
Please enlighten me. Why skull standard?
I believe he meant standard of the damned. Anyway, what about my question about global enchantments and enchantment bonus sites? Does it work like you'd intuitively expect (i.e. spend 50 gems on Mother Oak in enchantment bonus 20 site and you get 10 free gems worth of dispel protection)?
I think some people have reported bugs where some globals cast a discount sites are not Lasting as long as they should, i.e., an enchantment that costs 10 less to cast because of the site with +11 gems pumped into it for extra duration only Lasts one extra turn, instead of 11. Not sure if this bug affects the dispel calculation or not.
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Old November 17th, 2004, 11:52 PM

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Default Re: More spell questions...

I have read that post by alexti about domes not Lasting as long as they should when cast in a province with an enchantment bonus site and suspected that the same problem might exist for globals as well, though I wanted to know if anyone had first-hand experience of this. I guess it's kind of hard to tell though, unless someone set up an SP game to test this specifically.

Oh well, never mind. Here's are another two questions to anyone who knows:

1) If a stealthy mage teleports / cloud trapezes to an enemy controlled province, is it a sneak or a move?

2) Is a stealthy mage that is researching stealthed or not? How about forging, casting ritual, site searching, summoning allies etc.?
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  #7  
Old November 18th, 2004, 12:09 AM
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Default Re: More spell questions...

1. a move
caveat: if its a glamoured unit trapezing out, i believe he/she would still be stealthy in the originating province

2. don't believe they are hidden, but i'm not sure. certainly stealthy priests can preach stealthily.
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Old November 18th, 2004, 02:19 AM
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Default Re: More spell questions...

Quote:
archaeolept said:
2. don't believe they are hidden, but i'm not sure. certainly stealthy priests can preach stealthily.
Which really doesn't make a _lot_ of sense : which is less stealthy, some mage hiding in a cave with some books to study, or someone out preaching to the general population?
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Old November 18th, 2004, 12:12 AM
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Default Re: More spell questions...

Quote:
deccan said:
1) If a stealthy mage teleports / cloud trapezes to an enemy controlled province, is it a sneak or a move?
A move.

Quote:
2) Is a stealthy mage that is researching stealthed or not? How about forging, casting ritual, site searching, summoning allies etc.?
None of these actions can be performed in stealth mode. Only 'hide' and 'sneak' can, and 'preach', provided your stealthy priest starts preaching in a neutral or enemy province. Strangely he will retain his 'hidden' status when the province become yours, but will lose it as soon as you change his orders - even if you change 'preach' to 'preach' (Hmmm, I hope this is clearer than mud).
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