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Old November 17th, 2004, 08:15 PM
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Cainehill Cainehill is offline
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Default Re: Bug-like Battle AI behavior


Pretty sure the armies can / will rout even after the opponent has routed, as I had someone routed and the battle won when _my_ Caelumians routed (due to spell damage or some such, I believe). So I lost the province, even though the enemy routed first, since the flyers could insta-retreat off the field.
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Old November 17th, 2004, 08:54 PM

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Default Re: Bug-like Battle AI behavior

I have seen this before also, where both armies esentially rout in the same turn, or maybe the following turn or two due to poison damage. But I have never seen an army rout several turns later after a full-out retreat by one side. Immortals and berserked units seem to always count as fully retreated in this, even though they stay to fight to the end.

Were there several turns between the enemy routing and your army routing?
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Old November 18th, 2004, 02:35 AM
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Default Re: Bug-like Battle AI behavior


Eh - it couldn't have been _many_ turns, or the other side would have managed to retreat. But there definately weren't any berserkers or immortals involved, simply routed troops that were slow enough the other side managed to turn tail as well.
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