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November 21st, 2004, 06:42 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Grr... Mod question
Looking like black isn't enough... it should be as black as possbile! I don't remember which end it was (0,0,0) or (255,255,255), but other is white and other black. You should use *that* black.
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November 22nd, 2004, 12:09 AM
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Corporal
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Join Date: Mar 2004
Posts: 102
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Re: Grr... Mod question
Black is 0 each of RGB. That's the colour I'm using. ^^; Believe me, that was the first thing I checked.
__________________
My plans are always practical! It's the laws of physics that get in the way of my success!
I found out what zombies are weak against.
Oh?
Point blank annihilation.
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November 22nd, 2004, 03:53 AM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: Grr... Mod question
Try to flatten the image or check if there is an alpha channel or something. Otherwise (0,0,0) should do it.
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November 22nd, 2004, 04:22 AM
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Lieutenant Colonel
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Join Date: Jul 2004
Location: Israel
Posts: 1,449
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Re: Grr... Mod question
While we're on it, what can cause a mod to crash the game with a "bad armor for new monster" error?
__________________
I'm in the IDF. (So any new reply by me is a very rare event.)
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November 22nd, 2004, 04:53 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
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Thanked 695 Times in 267 Posts
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Re: Grr... Mod question
If you mistyped the armor name when modding it, I would presume. Some of the armors don't have capitalization of every word (mostly some of the rusty armors, Rusty Ring mail Hauberk, Rusty Scale mail Hauberk and Rusty Chain mail Hauberk). They should have the word "mail" capitalized, but don't, so if you're using one of them, it's probably the problem.
I'm actually going to have to fix that for my W&A database, because I apparently have made an error here, typing everything capitalized.
I'm also not sure if you need to add _ in place of spaces, but I do not expect that to be the case.
Edi
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November 24th, 2004, 12:57 PM
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Lieutenant Colonel
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Join Date: Jul 2004
Location: Israel
Posts: 1,449
Thanks: 4
Thanked 8 Times in 2 Posts
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Re: Grr... Mod question
Woah!
Finally, I managed to sort out my mod (which got messed up in my attempts to fix it  ).
Your tip did help and now is a good time to thank you for making me notice capitalization =P
__________________
I'm in the IDF. (So any new reply by me is a very rare event.)
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November 24th, 2004, 05:57 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
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Thanked 695 Times in 267 Posts
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Re: Grr... Mod question
Quote:
Agrajag said:
Woah!
Finally, I managed to sort out my mod (which got messed up in my attempts to fix it ).
Your tip did help and now is a good time to thank you for making me notice capitalization =P
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Good to hear you've got things in order.
I tend to be something of a grammar nazi, misspellings and inconsistencies annoy me out of all proportion to their actual significance. It might have something to do with the way I learnt English, I started reading books in English at 7th grade and basically from then on I've had rather little use for school English classes. Learning by reading with a dictionary absolutely hammers spelling into your brain and brands it there with runes of fire, which is why I notice these things so easily.
Add to that the W&A DB, where I went through everything, and the unit DB where I put every unit and their equipment, it helps remember these particular details.
By the way, is my assumption that you're the same Agrajag as the one on SDnet correct?
Edi
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