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  #1  
Old November 23rd, 2004, 02:35 AM

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Default Re: SEV + Starfury

The combat is okay and can be fun. What I don't like is the fantasy RPG-like aspect of gaining xp and levels and having new components magically available to you as you level up. I also dislike the static nature of the universe.

If SEV and Starfury were bound together, it would be a whole new ballgame. Now you can really see the balance of power in the galaxy change in accordance with your actions. What components you can buy depends on the research level of the faction you are buying from.

Also, you could expand Starfury in all sorts of ways, just as there are innumerable possibilities in the SE games.

Escort transport ships as they travel to lay mines and satellites to defend a critical warp point. Escort a space yard ship to a new system and protect it as it constructs a new starbase. Patrol the borders of the empire you work for and find and destroy cloaked spy ships as they try to slip past the border defenses. Join a Terran strike team as they assemble a fleet to create a warp point to the home system of an enemy empire and attack it.

In standard Starfury, this kind of missions would need to be tediously scripted manually. But since the AI in SEIV already does this kind of stuff, there's no reason why the AI can't dynamically decide to perform certain missions and allocate resources to the Starfury player to execute them.

Then Starfury would be a really cool game!

P.S. Yeah, I figured out how powerful DUCs are too, and the Amonkrie Cruisers are a real pain. Fighting two or three normal cruisers in a destroyer is no problem, but fighting just one with DUCs is real tough. Is there any reason to go for anything other than DUCs in this game?
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  #2  
Old November 23rd, 2004, 03:02 AM
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Default Re: SEV + Starfury

On a cautionary note, Aaron is only one man.
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Old November 23rd, 2004, 09:03 AM
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Default Re: SEV + Starfury

Quote:
narf poit chez BOOM said:
On a cautionary note, Aaron is only one man.
..Correction,.. "Aaron is Da Man!" Now go stand in the corner and count your fingers.. twice.



Cheers!

Edited to be politically and religiously correct.. Sorry Narf it was not my intent to slight you in any way.
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  #4  
Old November 23rd, 2004, 09:53 AM
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Default Re: SEV + Starfury

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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
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  #5  
Old November 23rd, 2004, 03:27 PM
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Default Re: SEV + Starfury

Quote:
deccan said:P.S. Yeah, I figured out how powerful DUCs are too, and the Amonkrie Cruisers are a real pain. Fighting two or three normal cruisers in a destroyer is no problem, but fighting just one with DUCs is real tough. Is there any reason to go for anything other than DUCs in this game?
Definitely try my P&N-ism mod. There are a lot of improvements there. Combat is slower, and you're more likely to survive light to moderate damage, but if you stay and fight, your little destroyer is gonna get easily whupped by a pair of pirate cruisers. You'll have some trouble one on one against a bigger ship, but if yours is tricked out, you should make it.

There's a pile of improved components too, making better use of the available abilities.
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  #6  
Old November 23rd, 2004, 06:03 PM
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Default Re: SEV + Starfury

Starfury is still one of those game that you play because it is fun to do so. I do agree that it does get boring after while and that an expansion pack for the game with added game play types would be a god send.

When I play a game like Starfury, I want to be able to do many things that are impossible to do in Starfury.

I want a game where I am a person, FP or 3rd, perferrably 1st person, like Han Solo, who takes on jobs and is paid to do so. Go to exoctic places looking for artifacts or resources. Selling supplies to natives, or stealing things from them. Upgrading and or buying new ships.

Buy a ship, equip it with weapons, and other neat toys. Buy a ground vehicle and take it with me. Update the ground vehicle with weapons, better engines, just like a ship.

Basically make the ships as importatnt to the game as the player.

Get tired of your old slow bLaster, well buy a new better one from a Gun shop.

Take jobs running cargo through pirate infested space, or run illegal cargo through a military blockaid. Make the whole universe 1st person, even in combat, with the option to go 3d person as in SF for space combat.

Take on odd jobs like transporting people, assinations, property recovery, etc. Go on quests to find lost treasure or a salvage a ghost ship. Explore the galaxy, and any planet you want to land on. Find rare and priceless antiques or artifacts and sell them either on the black market or auction them.

Have a huge MP system to support this.

Need an advanced star drive for you ship, cannot afford one, well hire some people and go steal one from someone. For that matter steal there entire ship.

Need extra cash, sell off part of your collection of odds and ends. Have losts of things you can collect and keep.

Basically make a game that is a 1st person experience in space without all the borningness of current games like Ever Quest and Battle Fronts. Make the game fun to play with built in senorios and player generated random quests or just explore space and see what happens.

Hear a rumor that there is an abandon city on Rigel III filled with gold. Must find Rigel III, so you have to talk to the guy, find a star map, make it to Rigel III through all the obsecles, then find the city and explore it. Ooops, no gold but a secret military installation with alots of new weapons. Steal the weapons or plans or both, and sell them on the black market or keep them for you own use.

Have hundreds of mission likes this, or just have random things happen when you land on a planet to claim it or explore it.

Own your own planet where you keep your loot. Set up planet defense, hire drones or other to protect your planet from plunder.

Discover new worlds and sell the mineral rights. Get sued for ship collisions or other. Pay taxes, or duties as you play.

Buy supplies, tools, weapons, ammo, parts, etc.

Just have a game where you can emerse yourself into the character without all the boring details like going out and having to build skill levels by shooting dester wamp rats or strip for money.

Your the captain of your own ship, won it in a poker game, and now your out to make your mark on the galaxy any way you can. The ultimate goal would be to own you own planet and have an opulant palace filled with naked women there to do your bidding.
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  #7  
Old November 23rd, 2004, 06:19 PM
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Default Re: SEV + Starfury

When it gets a little boring, change your style.

sell off your ship and buy a carrier

or

start being a pirate

or

start being a bounty hunter


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  #8  
Old November 23rd, 2004, 08:09 PM
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Default Re: SEV + Starfury

Bounty hunter...... now that would be awsome for a new game.

I wonder why no one has made a game about Stargate? I mean that would be an awsome game and I can think of at least 20 differant things that could be done in the game. Hell the series lends itself nicely to progressive story telling via a PC game. Its a wonder that no one has jumped on this license and published a game. Man what a wasted oppertunity.
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  #9  
Old November 24th, 2004, 04:48 PM
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Default Re: SEV + Starfury

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Atrocities said:
I wonder why no one has made a game about Stargate?
Now that I've been sucked into the Star Wars: Galaxies game, They could make a similar Online game for Stargate. Engine-wise I don't think it would be any different than SWG is now. The only difference would be, instead of traveling between planets by buying passage on a ship...you use the stargate!! And, with Jump to Lightspeed, the same game system could handle the ships of Stargate.

However, a PC progressing storyline-based game makes more sense for Stargate, at least to see how it would sell.
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Old November 24th, 2004, 07:05 PM

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Default Re: SEV + Starfury

Quote:
Atrocities said:
I wonder why no one has made a game about Stargate? I mean that would be an awsome game and I can think of at least 20 differant things that could be done in the game. Hell the series lends itself nicely to progressive story telling via a PC game. Its a wonder that no one has jumped on this license and published a game. Man what a wasted oppertunity.
I'm pretty sure they are making a stargate game. It's a First Person Shooter, A lot of the previews have been seen in the Season 8 episode "Avatar" (where teal'c gets stuck in that virtual reality game.)

I've heard it's been in development for a while, But there is no doubt in my mind that it will be released soon, Stargate is too popular not to make a game on. My hazy memory keeps reminding me that it might be an australian based game company making it.... But that might be my mind making thing's up.
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