.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old November 24th, 2004, 05:03 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Space Empires V....those scenes look sweet

I believe they have been rendered in Bryce.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #2  
Old November 24th, 2004, 08:23 AM
David E. Gervais's Avatar

David E. Gervais David E. Gervais is offline
General
 
Join Date: May 2002
Location: Canada
Posts: 3,227
Thanks: 7
Thanked 44 Times in 28 Posts
David E. Gervais is on a distinguished road
Default Re: Space Empires V....those scenes look sweet

Fyron is right, but there is a bit more detail I think you might be interested in..

First, the stellar backgrounds are created in PSP using the Flamingpear Glitteretto, Solarcell and Lunarcell plugins. These are done at a 1024x768 rez.

Second, in bryce I have made a template where there is a 2D object in the background that I map the stellar background to. (with a bit of lighting to make it easier to see.

Third, I import the .3ds Versions of the Actual ship models that are being used in SE5. I then play around with different compositions and churn out renders.

Fourth, When I make planets in Lunarcell I often like them so much that I save them as planet_map pics that aaron will be able to plug into SE5. So there is a good possibility that you will see many of the planets in my renders in the final game.

This info has been brought to you by "The curious minds fodder of artsville."

Cheers!
Reply With Quote
  #3  
Old November 24th, 2004, 08:47 AM
Karibu's Avatar

Karibu Karibu is offline
Sergeant
 
Join Date: Feb 2003
Location: Finland
Posts: 392
Thanks: 0
Thanked 0 Times in 0 Posts
Karibu is on a distinguished road
Default Re: Space Empires V....those scenes look sweet

I believe those pictuers on Malfador home page are not in game pictures, but rather like loading-phase pictures. I am more than happy if somebody proves me wrong.
__________________
If you give a man a fish, he will eat a day;
But if you teach a man to fish, he will buy an ugly hat;
And if you talk about a fish to a starving man, then you're a consultant
Reply With Quote
  #4  
Old November 24th, 2004, 03:53 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Space Empires V....those scenes look sweet

Quote:
Karibu said:
I believe those pictuers on Malfador home page are not in game pictures, but rather like loading-phase pictures. I am more than happy if somebody proves me wrong.
I think you missed David's post just before yours.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #5  
Old November 24th, 2004, 07:58 PM
Urendi Maleldil's Avatar

Urendi Maleldil Urendi Maleldil is offline
Major
 
Join Date: Oct 2000
Location: New York, NY
Posts: 1,066
Thanks: 1
Thanked 1 Time in 1 Post
Urendi Maleldil is on a distinguished road
Default Re: Space Empires V....those scenes look sweet

Those ships are too low-poly to be loading screens. They must be real time renders. Which means they're probably from somewhere within the game.
__________________
Ken vs. The City

-Km :�
Reply With Quote
  #6  
Old November 24th, 2004, 08:13 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Space Empires V....those scenes look sweet

Quote:
Urendi Maleldil said:
Those ships are too low-poly to be loading screens. They must be real time renders. Which means they're probably from somewhere within the game.
Quote:
David E. Gervais said:
Third, I import the .3ds Versions of the Actual ship models that are being used in SE5. I then play around with different compositions and churn out renders.
Reply With Quote
  #7  
Old November 24th, 2004, 08:13 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Space Empires V....those scenes look sweet

Quote:
Urendi Maleldil said:
Those ships are too low-poly to be loading screens. They must be real time renders. Which means they're probably from somewhere within the game.
The models for the game were used, but they are not screenshots from the game. They were rendered in various programs, as per David's posting about it below...
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:12 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.