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View Poll Results: Am I just an idiot, or is this game hard?
No, this game is rediculously hard. 3 13.04%
Yes. you are just an idiot. 20 86.96%
Voters: 23. You may not vote on this poll

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  #1  
Old November 29th, 2004, 02:43 PM
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Default Re: Ok...

Thats another thing. These neural networks or whatever, and those ship training and fleet training things, I never use them. I rarely waste points on sensors either.
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  #2  
Old November 29th, 2004, 02:48 PM
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Default Re: Ok...

Quote:
Col. Mustard said:
Thats another thing. These neural networks or whatever, and those ship training and fleet training things, I never use them. I rarely waste points on sensors either.
No wonder why you are getting destroyed so easily. Training and sensors are the best options for your ships. They vastly improve your ships ability to hit enemy targets. Without them by the middle stages of the game, your ships will rarely hit their targets while being struck by enemy fire almost 100% of the time.
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Old November 29th, 2004, 03:02 PM
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Default Re: Ok...

Hmm... that kinda stuff seems stupid though. It just seems like it doesn't do anything, and takes to much time. Are you sure your not delusional?
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Old November 29th, 2004, 04:38 PM
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Default Re: Ok...

Quote:
Col. Mustard said:
Thats another thing. These neural networks or whatever, and those ship training and fleet training things, I never use them. I rarely waste points on sensors either.
If you build a fleet of half a dozen battle cruisers, use the training facility to get up to 20%, retrofiting to the best sensor/ECM and other components as you discover them while training is in progress, that fleet will completely pwn anything the AI can throw at you.
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Old November 29th, 2004, 04:52 PM
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Default Re: Ok...

What do you mean retrofiting? Why not just build them with the best sensors in the first place?
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  #6  
Old November 29th, 2004, 09:11 PM
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Default Re: Ok...

Actually, 12% construction bonus is enough to do it with a good starting planet. 32% is needed for average. The race I posted has well over that at 44%.
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Old November 29th, 2004, 10:41 PM
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Default Re: Ok...

Quote:
Col. Mustard said:
What do you mean retrofiting? Why not just build them with the best sensors in the first place?
'Cause you won't have the best shields, weapons, and sensors when you build the first one. You have to have the hull size, you can't retrofit to a lagrger hull. The battle cruiser fleet should have a couple of battleship or dreadnought leaders, but this all takes time.

Now the rest of this thread has a lot of specific things to research, and that's important. But what you have to do, is focus your research. You seem to be losing the tech race, still having destroyers when your opponent has dreads, that's pretty bad.

I never research colonization tech. It's too expensive, even though it's so valuable. I always steal it. The stock AI uses slow defenceless colony ships, and will send them to the front. A destroyer with advanced engines and one boarding party will take them easily. Or trade with a neutral.

Well, I do sometimes research colonization tech, to hadicap myself. And I also have to research infrastructure technology (atmosphere conVersion, urban pacification, advanced resource extraction, computers). But I don't tie up my research queue unless I've colonized a couple of large planets and filled them with research facilities.

The most important thing to research is, for me, better research facilities. So everything happens faster. I'll even do that fairly early on PBW.
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Old November 30th, 2004, 01:11 AM
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Default Re: Ok...

Hmm... I seem to be in first place. Cool, thanks dudes!
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