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December 2nd, 2004, 03:45 PM
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Lieutenant Colonel
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Join Date: Feb 2004
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Re: MP Game (started)-ZenCradle&Pretender/
Quote:
Yvelina said:
I feel as if it has been years since this game has hosted. It's the only one I'm in, and this makes waiting even worse.
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Right, now that the U.S. Thanksgiving holiday is over, we can revert to 24hr. fixed hosting again, or something in between, like 36hr. quickhost.
Thoughts?
__________________
In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...
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December 3rd, 2004, 05:14 AM
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Corporal
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Re: MP Game (started)-ZenCradle&Pretender/
I'd consider 36h quickhost the absolute maximum between turns.
I cannot really figure out why people always ask for 48h turns, as there's not really THAT much to do, and I am unable to play a gae properly on such slow turns (I always forget what I was supposed to do, and have to either write tuff down, that I dont really bother to do, or spend huge amounts of time on every turn trying to figure out the strategy again and again.)
If it depended on me, all games would be 24h qh...
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December 3rd, 2004, 11:34 AM
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Lieutenant Colonel
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Join Date: Feb 2004
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Re: MP Game (started)-ZenCradle&Pretender/
Quote:
Tuna said:
I'd consider 36h quickhost the absolute maximum between turns.
If it depended on me, all games would be 24h qh...
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Me too, except for the fact that I found that 24h qh does not always leave me enough time to stop the game from hosting when the server has problems and that leads to stale turns, and unhappy players (i.e., game hosts before I can get to the server after work). 36 hr. qh gives me an extra cushion to attend to such administrative details.
The 48hr qh was just a temporary measure for holiday in the U.S.
__________________
In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...
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December 3rd, 2004, 07:32 PM
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Major
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Re: MP Game (started)-ZenCradle&Pretender/
Oops, I suppose you won't agree to a shift to 48h qh for Argitoth's game then. But seriously, in that game, I really need about two hours just to do a turn properly. While I'm managing right now, it won't be long before I have to fudge things in order to keep within the time limit. The micromanagement of late-game Dom2 is pretty bad and you really do need lots of time to do a turn.
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December 3rd, 2004, 07:44 PM
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Lieutenant General
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Re: MP Game (started)-ZenCradle&Pretender/
Yep - an hour or two isn't uncommon for mid to late game on a good sized map, at least for those nations that have been doing fairlyl well. IMO, people wanting to stay with 24 or 36 hour hosting should probably stick to games on maps that are somewhat smaller than the Cradle - not everyone is prepared to spend 4 hours every three days on a game.
While I have some understanding for the frustration on the recent slow pace of the game, I would like to point out that the very first post in this thread announcing the game stated, "When things start getting really interesting, I am guessing around turn 50-60, we will switch to 48 hour hosting for the remainder of the game.".
We're currently at turn 49, and I for one will be somewhat disgruntled if we don't go to 48 hour hosting sometime in the next 12 turns or so, as was specified in the terms of the game.
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Wormwood and wine, and the bitter taste of ashes.
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December 3rd, 2004, 10:46 PM
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Corporal
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Re: MP Game (started)-ZenCradle&Pretender/
I can live with 24 hours no quickhost, and 48 hours quickhost.
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Wrath them 'till they glow, and arrow them in the dark.
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December 14th, 2004, 11:37 PM
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Lieutenant General
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Re: MP Game (started)-ZenCradle&Pretender/
New Turn.
__________________
Wormwood and wine, and the bitter taste of ashes.
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