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  #1  
Old December 3rd, 2004, 11:22 AM
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Alneyan Alneyan is offline
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Default Re: scenario idea

I guess the AI would stop building research centers, but I wouldn't know for sure (setting up a mod might be better to make sure Scientists do not have access to research centers).

You should put one planet in the Scientists homesystem with a silly number of ruins (500 or 1,000). This will give them the whole tech tree at once, without having to do any kind of research.
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Old December 3rd, 2004, 12:45 PM
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Default Re: scenario idea

Thanks for the hint Alneyan! and if you didn´t suspected i had this scenario idea from the Nearly Gods game in PBW...

I was fooling around with the map editor and i´m thinking about changing the game races roles a little, by creating an additional class: Guardians

I´m thinking about creating the quadrant with 4 big clusters where you will have 1 Scientist, 1 Engineer and 2 Strategists in each cluster then i would have 4 special systems that would connect the clusters and in these systems i would put an Neutral with maxed tech and a ringworld, and these neutrals would start the game At War with everybody...

So the scenario would have the following races:
4 Scientists
4 Engineers
4 Guardians
8 Strategists

Since i decided now to mod the game to make the scenario (using the TDM Modpack as base), i´ll edit the Scientist races so they don´t build research centers and i´m thinking about excluding stellar manipulation techs that mess with warp points (Openers and Closers) so if you conquer you cluster you would need to defeat the guardins to access other cluster...

My doubt is, how i make the Guardian races never accept any teatries and immediatelly declare war against anyone new they encounter?

BTW: the scenario would be No Intel and no Tech Trade

thanks..
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  #3  
Old December 3rd, 2004, 01:38 PM
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Suicide Junkie Suicide Junkie is offline
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Default Re: scenario idea

First, you should temporarily change your mod so that mineral miners produce 100000 per turn, engines provide 30 movement, and research facilities produce 1000000 points. Add a zero to the SYs so they build colony ships instantly.

Vroom and zoom, nothing will take very long.
When you're done, set the numbers back to normal.

If only the guardians are AIs, you could set the MEE point to 0%. Since everybody still alive has more than 0% of the 2nd player's score, they should all be declared MEE.
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Old December 3rd, 2004, 02:27 PM
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Default Re: scenario idea

In fact all the empires will be AIs since i´m creating the scenario to be single player, allowing the player to choose among Scientists, Engineers or Strategists (Guardians are AI only)

I´m in doubt: how i select an AI to be neutral (i.e. don´t be able to leave the home system)?
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