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  #1  
Old December 6th, 2004, 02:01 PM
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Default Re: Top 10 MP races?

Surely it also depends on the map and game settings, and who else is in the game; the magic site vs. blood economy split being important, for instance.
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Old December 7th, 2004, 02:49 AM

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Default Re: Top 10 MP races?



Who can benefit the most from the super large maps? and the smaller maps?
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Old December 7th, 2004, 02:59 AM

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Default Re: Top 10 MP races?

Quote:
Deftninja said:


Who can benefit the most from the super large maps? and the smaller maps?
Ulm is obviously a better choice the smaller the map, and C'tis does somwhat better on smaller maps as well. Mictlan and water nations can really get scary if left alone on a very large map.
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Old December 7th, 2004, 10:32 AM
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Default Re: Top 10 MP races?

The problem with Mictlan being they have pitiful defensive capabilities until they get a proper blood economy going, whereas the water nations can only be invaded by someone who really means it.
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Old December 7th, 2004, 11:15 AM
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Default Re: Top 10 MP races?

and the larger the map the less important early game defensive capabilites are...

and, anyways, i've never had mictlan weak early. given 'em a bless and an SC; summon fiends if needed. Pow.
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Old December 7th, 2004, 12:34 PM
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Default Re: Top 10 MP races?

Abysia and Jotuns also can do quite well on small maps if setup properly; to a lesser extent, I think Vanheim and Man can as well.
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Old December 7th, 2004, 02:27 PM
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Default Re: Top 10 MP races?

"All things being equal", my vote goes to Caelum hands down. Caelum is scary for yet another reason which no one has really mentioned yet, it has one of the single scariest price-value unit in the game: The Seraphine. On top of everything else that Caelum has and which has been duly mentioned, you get a 90-gold 25-commander *stealthy preacher* -- but not just any old stealthy preacher, a FLYING cold-immune stealthy LEVEL 3 Priest. Yikes. Caelum with Ceremonial Faith is just scary.
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Old December 8th, 2004, 01:09 AM

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Default Re: Top 10 MP races?

Quote:
archaeolept said:
and, anyways, i've never had mictlan weak early. given 'em a bless and an SC; summon fiends if needed. Pow.
Actually, in one of my two MP games, I went to war with Mictlan some time around turn 10-12. He had a Ghost King SC and by turn 15 had Ice Devils coming into play. By turn 25-30 I had defeated him. We were both noobs though, so that might not mean much.
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Old December 8th, 2004, 04:02 PM
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Default Re: Top 10 MP races?

The 'Power Ranking' thread can be read here:

http://www.shrapnelcommunity.com/thr...7108&Forum=f74

Thanks for the statistical analysis, RedRover. I am less grateful for showing
me that my own rankings from that thread reflect the final 'group think' ranking
almost to the letter... I never liked being one of the crowd.
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The great: Pythium, Vanheim, Caelum, Arcoscephale
The good: Ermor, C'tis, Mictlan, R'lyeh, Abysia, Atlantis, Jotunheim
The not so good: Man, Pangaea, Machaka, Marignon
The hopeless: Ulm, T'ien Ch'i
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