.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #34  
Old January 29th, 2002, 11:24 AM
Rollo's Avatar

Rollo Rollo is offline
Brigadier General
 
Join Date: Jul 2001
Location: Kiel, Germany
Posts: 1,896
Thanks: 0
Thanked 0 Times in 0 Posts
Rollo is on a distinguished road
Default Re: Space Monsters!!!

Wow, thanks a lot Andres .

Lots of good new ideas here. I tested the WP monster(s) Last night. Didn't do a whole lot, but at least one WP was opened by it. Most of the time the WP-ships hang around the home planet though. Since it doesn't cost the monsters any money, might as well leave that in. Humans can use that to create confusion around the quadrant.

Also checked if the cloaked planet is revealed if planet names are turned on. As suspected it is, so there is a planet name floating in seemingly empty space . I put a ship in orbit of the cloaked planet to see whether that would count as a blockade. It doesn't , meaning that you cannot blockade what you don't see. Tonight I will check, if I can blow up what I cannot see. I have a destroy-planet-ship in the queue and see what happens when try to use that above the cloaked planet.

Rollo

[ 29 January 2002: Message edited by: Rollo ]

__________________
SE4
Devnull Mod Gold:
Version 1.80
Dungeon Odyssey:
Hack and Slash
Version 0.53e
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:51 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.