Hey all I'm here to ask yet more questions about my mod, please bare with me
Question 1: Is there anyway to make a boarding component mountable on a fighter because races like the Terrenesi and Corim use breaching pods on their warships?
Question 2: Is there anyway to make a "transport" that is small enough to fit into a capital ship? I.E. I want Landing craft with some of the races, like something only a little larger then a fighter to be carried aboard an "attack carrier" style vessel.
Because I always thought it would be interesting for a world to have to try and shoot down dozens of tiny dropships instead of one massive troop carrier.
Question 3: Would you guys be against a much simpler tech tree for each race? Getting your maximum tech levels in a few years instead of a few decades?
Question 4: What are your feelings towards each race having their own planet killing styles? (some races will have biological weapons others will have the planet crackers)?
Question 5: Only one or two races will have the ability to create planets everyone else will have to learn that when you blow up a planet it's for good, is this a good idea?
Question 6: Is it possible to make a weapon change atmosphere types on a world? (basicaly erase all current life and make it a new world)
Question 7: No ONE will have the ability to create stars, though some races will have nova weapons, is this good or bad in your opinion?
Question 8: I want to keep sphereworlds for some races and ringworlds for others but not necessarily both for every race, good or bad?
Question 9: How many races do you see as necessary before a beta release?
[EDIT] Question 10: I was planning on Infantry dominating the trooper units in game with only 1 "traditional" troop type unit per race. Good or bad?