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  #1  
Old July 9th, 2001, 12:54 AM

Dragonlord Dragonlord is offline
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Default Re: Capturing planets in Simultaneous play

I think it's a cargo ship design, but I have succesfully captured two planets with it so far. I think it's afraid of the weapons platform.

Right now I see only two solutions: 1: detach the weakest attack ship from the fleet, send it in alone to attack the planet, and hope that in 30 combat turns it will destry the weapons platform but not all population.

2: don't be bothered and just glass the planet.
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  #2  
Old July 9th, 2001, 01:56 AM

BeeDee10 BeeDee10 is offline
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Default Re: Capturing planets in Simultaneous play

Personally, I would give the first option a shot; 50M isn't all _that_ fragile a population. I've found that the most "surgical" weapons to use against planets are direct-fire weapons, if you use seekers then your ships will fire a salvo that will deliver overkill damage whereas with direct-fire weapons they stop firing as soon as the weapons platforms are all gone.
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Old July 9th, 2001, 03:13 AM
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PvK PvK is offline
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Default Re: Capturing planets in Simultaneous play

Yes:

It's the WP scaring the transport.

Use direct fire weapons, not seekers.

You don't have to limit your warship fleet to a small ship. If you set their orders accordingly, they will stop firing as soon as the WP is knocked out.

PvK
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Old July 9th, 2001, 04:11 AM

Phoenix-D Phoenix-D is offline
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Default Re: Capturing planets in Simultaneous play

Send in the fleet with the transport in the fleet.

Give the fleet orders to capture planet. Once the WPs are down, they'll stop firing and the transport will move in. You'll likely loose some population and facilities, though.

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  #5  
Old July 9th, 2001, 10:09 AM

Dragonlord Dragonlord is offline
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Default Re: Capturing planets in Simultaneous play

Great, thanks I'll try that !
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