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December 14th, 2004, 03:49 PM
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General
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Join Date: Sep 2003
Location: United Kingdom
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Re: Rated Challenges Thread
No ruins indeed. Incidentally, you may have to upload my Empire file yourself. It looks like the Odd Bug (where I cannot connect to PBW, among many other sites) is back with a vengeance. *Grumbles*
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December 14th, 2004, 03:51 PM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
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Re: Rated Challenges Thread
I won't be able to actually start the game till tonight, assuming we can get a map by then. If you can't get your .emp file uploaded email it to me.
Geoschmo
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I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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December 15th, 2004, 12:02 AM
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Join Date: Jan 2003
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Re: Rated Challenges Thread
Quote:
geoschmo said:
I won't be able to actually start the game till tonight, assuming we can get a map by then. If you can't get your .emp file uploaded email it to me.
Geoschmo
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I can do the whole thing if you guys prefer.
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ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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December 15th, 2004, 01:45 AM
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National Security Advisor
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Re: Rated Challenges Thread
Thanks for the offer. Fyron made a map and the game has started.
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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December 15th, 2004, 02:04 AM
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First Lieutenant
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Location: North Carolina
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Re: Rated Challenges Thread
Here's an example of a new map type I was playing around with- Rich Resource maps. This one is a modded FQM Standard map but it could be applied to a stock game map too. The overall effect on the game is that it takes resources out of the equation and should speed up the game slightly. If nothing else it's something different! 
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This is the 21st century, right? Then where the hell is my flying car?
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December 15th, 2004, 06:06 PM
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Join Date: Sep 2003
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Re: Rated Challenges Thread
Thanks Fyron then!
I should rejoice of leading in score at gamestart; beware Geoschmo, for I have a much better economy! (Or simply one more resource point on any of my homeworlds; guess which interpretation is preferred by my ever-growing forehead?)
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December 23rd, 2004, 10:00 AM
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Re: Rated Challenges Thread
A gentle bump, and a partial update on my game with Geo.
Annual Forecast of the Frobboz Magic Company, Five Years After the Beginning of the Bidding Affair. (Turn 50 or so)
The game has been very quiet until turn 45 or so, with only four of my ships destroyed by mines, and two of his taken down by my own forces. I have focused on expanding in the early game, as I had good planets for once, and almost enough of them to sate my greediness. I went for the two other colony techs rather early on; both were researched before turn 45 I think, and Gas was done around turn 40. My Empire has then been colonising all planets in sight, while it seems like Geo has not been doing so much colonisation; he does have Gas tech however, though no Ice in view.
I had a few more systems under my greedy hands, and enough space to expand without being too vulnerable against an early assault. Light Carriers were nonetheless built, should something unexpected (say, fifty Light Cruisers) arise. Minesweepers were thrown in for good measure, and my first fleets soon found themselves on the offensive.
Around turn 50, my first fleet secured a few systems in the north-west, and that whole border with Geo. A handful planets were glassed, he abandoned the others, and a few vessels were destroyed on both sides when I ran into his defending vessels. In the meantime, 17 Light Cruisers were sighted in the middle of the map, but soon fled when my own fleet entered the area. (I had about 30 Light Carriers, and a few ships in the system itself)
Such is the situation at the moment. Geo assures me he has no trick under his sleeve, but I cannot believe him, of course. I believe he can still turn the tables, though his window of opportunity might be getting narrower now. We both have Battlecruisers, if nothing else, but we have only shown weak weaponry and ECM/CS in the few battles we have fought. What other technologies we have is still a mystery, if we have any.
So here we are, at turn 51. What will happen next in my takeover bid? Will Geo be able to strike back at the Corporation? Will Mary and Jack find the happiness they deserve despite the schemes of John? We will find out next week.
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