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  #1  
Old December 16th, 2004, 08:01 PM

quantum_mechani quantum_mechani is offline
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Default Re: Patch \'n mod

Thanks to Illwinter for taking the time to make this a mod rather than just waiting for Dom III.

I'm not sure it would be really be overpowered vs. Ry'leh... it is like saying Vanhiem is no good because using fire blessed vans you could overrun nations like Mictlan, T'ien Chi, or Ulm in the early game.

A few typos I think, the Mermidon description says he can't leave the water, but he is amphibious. Also, the Triton King mentions summoning hippocampuses, is this dominion/scale related?

EDIT: Didn't notice the Siren's air magic above water
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Old December 16th, 2004, 08:04 PM

Turin Turin is offline
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Default Re: Patch \'n mod

walk on the land with your sirens, they become air1 water1 casters there. As for balance problems oceania seems to have really expensive researchers, that should balance their superiour armys out somewhat.
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Old December 16th, 2004, 08:35 PM
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Kristoffer O Kristoffer O is offline
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Default Re: Patch \'n mod

Quote:
quantum_mechani said:
A few typos I think, the Mermidon description says he can't leave the water, but he is amphibious. Also, the Triton King mentions summoning hippocampuses, is this dominion/scale related?

Mermidon has been changed. Initially it was not amphibious. Old description seems to hang on.

Hippo summon is dominions related. Works as VQ and GK summoning. This ability partly makes up for the missing conjuration spells of dom3.
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