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December 24th, 2004, 12:43 AM
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Major
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Join Date: Jan 2004
Location: Taganrog, Russia
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Re: What I Did Today
Quote:
Atrocities said:
I exported several ship models, who's average Polygon count is around 10,000, burned them to disk and headed out the door.
I discovered a few days ago that I cannot import any of my ship models into Blender, or Maya. So those programs are out.
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Very strange.
You can export your model as a 3DFACE DXF file (or POLYLINE DXF, but first one works better). Then fire up Blender and import this DXF (File->Import->DXF...)
It works fine. And btw Blender can export to .X format (at least to dx8).
See this screenshot and this screenshot
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December 24th, 2004, 01:22 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: What I Did Today
Well I cannot get it to work at all. I gave up on it.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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December 24th, 2004, 02:14 AM
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Second Lieutenant
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Re: What I Did Today
I've gotten DXF files out of Doga into Amapi, Blender, and others, Try Crossroads3d:
EDIT, The crossroads 3D site is down.... google for it maybe. If I can find it I'll send it to you, it was a freeware.
Amapi: http://www.amapi.net/amapi.php?va1=ZG93bmxvYWRz
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December 24th, 2004, 02:41 AM
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Major
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Join Date: Jan 2004
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Re: What I Did Today
Does it look as intended?
[cleanup]
Make sure you have latest Version of Blender installed (2.36). Also you might need to instal Python 2.34 (python.org)
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December 24th, 2004, 02:50 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
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Re: What I Did Today
That does not look right. Nope, not right at all.
Will install latest Version again.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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December 24th, 2004, 03:07 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: What I Did Today
Nope, didn't make a differance. 
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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December 24th, 2004, 03:20 AM
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Major
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Join Date: Jan 2004
Location: Taganrog, Russia
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Re: What I Did Today
And how it should look?
Was it exported as a 3DFACE DXF. Cause I had 1 error on opening your file.
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December 24th, 2004, 03:26 AM
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National Security Advisor
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Re: What I Did Today
Quote:
Atrocities said:
Nope, didn't make a differance.
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This is why we need the DOGA file..
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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December 24th, 2004, 03:33 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
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Re: What I Did Today
Here is the 9472 Battleship image in DOGA format with the textures I used.
After hours of working, my friend was able to get it into 3dmax, as a vrml file. Of course it looks like crap though.  But at least its imported.
I have to find the direct3d import module for 3ds Max.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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