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January 9th, 2005, 03:41 PM
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Second Lieutenant
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Join Date: Feb 2004
Posts: 514
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Re: Working on a new mod
Awesome work, by the way. Not at all sure it's balanced*, but it's definitely commendable. Any idea when you might start making sprites?
* Busy, busy day. The moment I get a minute alone with the thoughts in my head, I'll be sure to mull this over.
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January 9th, 2005, 04:32 PM
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Second Lieutenant
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Join Date: Jan 2004
Location: Denmark
Posts: 471
Thanks: 23
Thanked 28 Times in 16 Posts
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Re: Working on a new mod
I've made the first sprite, an Elven Archer. But I suck when it comes to 32x32 pix pictures. I'm much better with bigger pictures, so I hope people can live with it 
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January 10th, 2005, 04:55 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Working on a new mod
You could always do bigger pictures and then resize them to 32x32... Although I quess you would need a special tool for that.
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January 10th, 2005, 05:36 PM
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Second Lieutenant
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Join Date: Jan 2004
Location: Denmark
Posts: 471
Thanks: 23
Thanked 28 Times in 16 Posts
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Re: Working on a new mod
Nope, you can resize a picture with GIMP, but in my opinion the picture becomes blurred.
Perhaps I should rework the already made dom2 unit pictures instead?
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January 10th, 2005, 05:54 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Working on a new mod
I did that with MS Paint, and converted them using IrfanView. It works, but takes time.
To do it properly, run DomII in window, put filter off and set opacity to 100%. When I took screenshots this way, all the himans were exactly 32 pixels high, and I don't think I'm that lucky.
And as colors won't be deformed, you can remove two background-blacks, leaving the two shadow-blacks.
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January 10th, 2005, 06:09 PM
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Second Lieutenant
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Join Date: Jan 2004
Location: Denmark
Posts: 471
Thanks: 23
Thanked 28 Times in 16 Posts
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Re: Working on a new mod
Quote:
Endoperez said:
I did that with MS Paint, and converted them using IrfanView. It works, but takes time.
To do it properly, run DomII in window, put filter off and set opacity to 100%. When I took screenshots this way, all the himans were exactly 32 pixels high, and I don't think I'm that lucky.
And as colors won't be deformed, you can remove two background-blacks, leaving the two shadow-blacks.
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In what resolution did you ran?
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January 11th, 2005, 12:32 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Working on a new mod
1280x1028, but I tested it at 640xsomething and the result was same. When windowed, DomII seems to default to its "natural" resolution.
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