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January 9th, 2005, 09:22 PM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
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Re: Optimal Equipment for Water Queens
Lycantropos? Doesn't that force instant Berserk, which prevents the casting of Quickness? Added to that, there's the drawback of eventually turning into a skinshifter.
Armor of Souls is lovely, 'though, if you have the blood mages and blood slaves lying around, and the RoInv is decent -- although as it has no additional properties such as resistances, life-draining aura, speed, or whatever else, and Water Queens have 0 enc anyway, it might be reasonable to go with either the cheaper Marble Breastplate, or a more special armor.
Against indy tritons and thinking cheaper, I wonder how well a Shield of Gleaming Gold, a Snake Bladder Stick, a fear helmet, a rime hauberk, a dancing trident, and a luck pendant, would do. The underwater indy's aren't likely to Soul Slay or Enslave you *shrug*.
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
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January 10th, 2005, 08:05 AM
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Lieutenant General
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Join Date: May 2004
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Re: Optimal Equipment for Water Queens
Quote:
Taqwus said:
Lycantropos? Doesn't that force instant Berserk, which prevents the casting of Quickness? Added to that, there's the drawback of eventually turning into a skinshifter.
Against indy tritons and thinking cheaper, I wonder how well a Shield of Gleaming Gold, a Snake Bladder Stick, a fear helmet, a rime hauberk, a dancing trident, and a luck pendant, would do. The underwater indy's aren't likely to Soul Slay or Enslave you *shrug*.
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Oh yeah the Lycantropos Amulet is rather a bad choice for a WQ . Mea Culpa  .
For Banelords and the like it is imo very nice though .
When would a waterqueen fight against underwater indies ?
By the time you reach conjuration 7 and construction 6 most or all underwater indies should be long gone 
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January 10th, 2005, 09:17 AM
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Captain
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Join Date: Feb 2004
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Re: Optimal Equipment for Water Queens
Quote:
Boron said:
When would a waterqueen fight against underwater indies ?
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Maybe in games without water nations? In my view, the independents of water provinces vary quite a bit in strength, so one might grab one water province with quite some effort, and then proceed...
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January 10th, 2005, 01:38 PM
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First Lieutenant
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Join Date: Sep 2004
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Re: Optimal Equipment for Water Queens
That's what's happened in the MP game that I'm playing against Deccan. The independent underwater provinces are contested by the heat-loving human preachers of Marignon (that's me) and some shambling rotting things (that's Deccan).
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January 10th, 2005, 06:52 PM
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Major
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Join Date: May 2003
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Re: Optimal Equipment for Water Queens
Quote:
Zooko said:
That's what's happened in the MP game that I'm playing against Deccan. The independent underwater provinces are contested by the heat-loving human preachers of Marignon (that's me) and some shambling rotting things (that's Deccan).
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Curses! Why are you reading this thread? Go away.
Now I am sure to see Phoenix Rods against my water queens. But I have all three of them! Muahahaha!
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January 10th, 2005, 08:18 PM
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First Lieutenant
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Join Date: Sep 2004
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Re: Optimal Equipment for Water Queens
Phoenix Rods? What are those?
<with hands held behind his back>
Bphlah the Great and Firey
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January 11th, 2005, 12:36 PM
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National Security Advisor
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Join Date: Sep 2003
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Re: Optimal Equipment for Water Queens
Rods of Phoenix. Constr. 6 item, Fire 3 (=20 gems) needed, lets wielder cast Incinerate (100 prec, range 25 spell giving 18+ an damage to one person) for 5 + base fatique.
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