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  #1  
Old January 10th, 2005, 11:09 PM
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TurinTurambar TurinTurambar is offline
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Default Re: 3D modelling

Oh fer f's sake...
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Old January 11th, 2005, 12:14 AM
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Default Re: 3D modelling

Take a night off and relax. You will figure it out in the morning.

Open the DOGA L3 folder and make a short cut for the DOGA.exe file.

Or copy the DOGA file and BMP for the ship you have and email them to me. (Zip them please.) I will see what I can do.

The textures are mostly made or aquired via a google search.

Also to post an image on this site it has to be PNG. You can save your rendered object with a black back ground as a PNG. (Doga L3 that is) L1 is much more limited.

Just send me the files.
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Old January 11th, 2005, 12:17 AM
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Default Re: 3D modelling

I downloaded and resaved your image as a png. Lets see if it works.

Never mind, did not work. Ask David Gervais how he did it.
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File Type: png 323219-fighterx.PNG (15.1 KB, 145 views)
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Old January 11th, 2005, 01:27 AM
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Default Re: 3D modelling

Let's give it a try:



OK, the only thing I did different was to resave it with a lowercase png as the file extension;
Code:
 [image]http://www.shrapnelcommunity.com/threads/uploads/323233-fighterx.png[/image] 


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File Type: png 323233-fighterx.png (18.3 KB, 132 views)
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Old January 11th, 2005, 02:06 AM
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Default Re: 3D modelling

Oooh! Aaah!
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