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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars > Multiplayer & AARs

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  #1  
Old January 19th, 2005, 08:53 AM

deccan deccan is offline
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Default Re: PBEM game: Entwined Destiny

Quote:
TheBirthdayParty said:
I'm interested. Though, what does the PBEM stand for?
Play by e-mail, as opposed to a TCP/IP MP game.
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  #2  
Old January 19th, 2005, 10:20 AM
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Alneyan Alneyan is offline
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Default Re: PBEM game: Entwined Destiny

Well, a turn limit would make for a fairly different game, though it may be an idea for another game (say, how many VPs you can hold in the course of these X turns, or something of the like).

So, the following players would be interested:
- Aku and Boron
- Alexti
- PashaDawg
- The Birthday Party

Does any of you have a preference about how to assign the nations, or what map to play? (I will have to make a couple of modifications to the map so that all teams start near to each other)
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Old January 19th, 2005, 11:28 AM

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Default Re: PBEM game: Entwined Destiny

Well, what Version of D2 does this use. If it is compatible with 2.08 then I'd like to join with Abysia (I only have demo, looks to be very close to the real game).
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Old January 19th, 2005, 11:30 AM

GriffinOfBuerrig GriffinOfBuerrig is offline
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Default Re: PBEM game: Entwined Destiny

Heda, i am also interressted.
A suggestion: What about good vs evil(when the teams are allied).
In the Mom we would bei 6 player: Ulm, Man and Marigion vs. Emor, Machaka and Miclan....

Just an idea, i am interessed no matter what happens
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  #5  
Old January 19th, 2005, 11:47 AM
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Default Re: PBEM game: Entwined Destiny

Shadowfury => Well, I think the demo was fully comptabible with the full game back in the days of Dominions 1, but I am not sure how it would work with Dominions 2. If you want, drop me a mail and I will send you a test game, to see if you can play in full games. The Version for this game will be the latest patch, so 2.15.

Griffin => Note that there will be several teams of two players, so you would need more than a single theme. It may be quite difficult to work out as well: a Vanheim/Caelum (Realms of Frost) team would probably be a bit too powerful against, say, Ulm/Marignon (Realms of Man). Something of the like can certainly be considered however, perhaps by offering fixed pairs of nations.
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Old January 19th, 2005, 11:55 AM

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Default Re: PBEM game: Entwined Destiny

Boron and I are a team. You listed him with Alexti =(

I like the idea of picking nations of the first team picks their first nation first and their 2nd nation pick is the Last of all teams, etc.
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  #7  
Old January 19th, 2005, 12:02 PM
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Default Re: PBEM game: Entwined Destiny

Thanks for pointing this out Aku, that will teach me why I should be paying more attention when doing anything at seven in the morning. The typo has been corrected.

48 hours will likely be more comfortable for coordination, especially if the two players of a team live far away from each other (time zones can be so annoying). Of course, turns will run faster than that if I do get all turn files before the deadline.
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Old January 19th, 2005, 01:21 PM

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Default Re: PBEM game: Entwined Destiny

I am interested in playing.
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  #9  
Old April 12th, 2005, 06:37 PM

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  #10  
Old January 19th, 2005, 11:55 AM
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Default Re: PBEM game: Entwined Destiny

I am also interested.
Though I can't commit to playing "fast" games.
24-48 hours per turn is my usuall pace.
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