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  #1  
Old July 20th, 2001, 04:58 PM

Prostetnic Vogon Jeltz Prostetnic Vogon Jeltz is offline
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Default Re: Modders. RE: Sats with Combat movement.

quote:
Originally posted by geoschmo:
...but I hadn't worked out a good game explaination of it.


Thunderbird 5?
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Old July 20th, 2001, 05:05 PM
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Default Re: Modders. RE: Sats with Combat movement.

"THUNDERBIRDS, READY!"

ROFL
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Old July 20th, 2001, 06:12 PM

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Default Re: Modders. RE: Sats with Combat movement.

It will get loaded on carriers and used as though it were a fighter.
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Old July 20th, 2001, 06:41 PM
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Default Re: Modders. RE: Sats with Combat movement.

That's true.
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Old July 30th, 2001, 03:14 PM
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Default Re: Modders. RE: Sats with Combat movement.

Not only would these "mobile satellites" get loaded on carriers, that's the ONLY way you could deploy them from a ship. The standard satellite bays wouldn't be able to launch the mobile satellites...
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Old July 30th, 2001, 04:40 PM
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Default Re: Modders. RE: Sats with Combat movement.

Once you have discarded the distinction between sats and fighters, you could simply give both your components the ability to launch both vehicles equally.
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Old July 31st, 2001, 02:55 AM
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Default Re: Modders. RE: Sats with Combat movement.

"Code" is the two letter abbreviation for the ship type: ES = Escort, FG = Frigate, etc. FS is the code for a small fighter. I don't know whether this info is used for anything other than informational displays, such as the combat summaries in the Log.

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